ColonelHardisson
What? Me Worry?
Re: Time to speak up...
You probably are wrong. There are a lot of really experienced DMs here, many of us with 20+ years of gaming behind us. Most of the time I've gamed in the last 20 years, I've DMed.
So explain the high body count. That module is tough, but not that tough - especially if your players are as experienced as you say they are. Besides, you mention they can have all the mundane equipment they need, but they need plenty of magic to get through that module.
Something is going wrong - on the DM's part, on the players' part, or both. By "going wrong," I mean such a high body count. That would get frustrating pretty quickly for player and DM alike. It bears looking into if everyone wants to keep having fun.
thulsa said:Hi all,
I am the DM of Ormraxes, and he has asked me to read this thread and bring my own comments to the table. It seems like this board is mostly dominated by players, and not DMs (I could be wrong),
You probably are wrong. There are a lot of really experienced DMs here, many of us with 20+ years of gaming behind us. Most of the time I've gamed in the last 20 years, I've DMed.
thulsa said:- All DM's have their own house rules. In my campaign, I restrict a few (high-level) spells, and give starting characters less money than the DMG says. And that spells dooom for a group of crack roll-players going through RttToEE??? Gimme a break.
So explain the high body count. That module is tough, but not that tough - especially if your players are as experienced as you say they are. Besides, you mention they can have all the mundane equipment they need, but they need plenty of magic to get through that module.
Something is going wrong - on the DM's part, on the players' part, or both. By "going wrong," I mean such a high body count. That would get frustrating pretty quickly for player and DM alike. It bears looking into if everyone wants to keep having fun.