Julio Arias
Villager
First, I'm not native in english, somethings can end up wrong and/or confusing, in this case just ask for clarification and I try to do a better explanation.
So, my GM gave us a three wishes ring really early in the game, it was a side quest involving a place called Raven Rock and an animated sword in a giant skeleton tomb, the ring have a death rune on it that scares me, but i'm willing to give it a try. A player alread used one charge of the ring, something gone wrong, maybe he planned poorly the wish or it have a curse I don't know the existence and now he need a new character, so I need something really well planned.
And I need help to write a good wish, what I want is a compass similar to the one in Pirates of Caribbean, but I want it somewhat more powerful, I would like it to point to a object, person, animal or plant that I choose, maybe I can add something more, just to help find things related to quests more easily. I don't want to exploit it too much, nothing like asking for rumors of items and chase it saying "Show me the direction for the Cloak of Invisibility" and also no metagame.
I thought of start buying a regular compass and ask the spell for it to show me the direction of the things I want, maybe I should specify it more, or else it might become a extremely powerful item, maybe it should only work with things that I can name, that the character know of the existence and not work with abstract concepts, for example, "Point to me the hideout of the orc I just killed", in this case I don't know the name of the orc nor if there is a hideout.
One thing I don't want is that the GM give me a compass that I cant carry, a glass that is opaque or other side effect that disables the use of it.
Can you guys help me plan the wish?
[Edit] I forgot to mention that my character have a good reason to want such thing, he lost an earring that is the bound I choose to him and is related to a very precious memory he have, but he's not dumb, of course he could ask just for the location of the earring, but he know the power of the Wish and will use it the best he can.
So, my GM gave us a three wishes ring really early in the game, it was a side quest involving a place called Raven Rock and an animated sword in a giant skeleton tomb, the ring have a death rune on it that scares me, but i'm willing to give it a try. A player alread used one charge of the ring, something gone wrong, maybe he planned poorly the wish or it have a curse I don't know the existence and now he need a new character, so I need something really well planned.
And I need help to write a good wish, what I want is a compass similar to the one in Pirates of Caribbean, but I want it somewhat more powerful, I would like it to point to a object, person, animal or plant that I choose, maybe I can add something more, just to help find things related to quests more easily. I don't want to exploit it too much, nothing like asking for rumors of items and chase it saying "Show me the direction for the Cloak of Invisibility" and also no metagame.
I thought of start buying a regular compass and ask the spell for it to show me the direction of the things I want, maybe I should specify it more, or else it might become a extremely powerful item, maybe it should only work with things that I can name, that the character know of the existence and not work with abstract concepts, for example, "Point to me the hideout of the orc I just killed", in this case I don't know the name of the orc nor if there is a hideout.
One thing I don't want is that the GM give me a compass that I cant carry, a glass that is opaque or other side effect that disables the use of it.
Can you guys help me plan the wish?
[Edit] I forgot to mention that my character have a good reason to want such thing, he lost an earring that is the bound I choose to him and is related to a very precious memory he have, but he's not dumb, of course he could ask just for the location of the earring, but he know the power of the Wish and will use it the best he can.
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