Storminator
First Post
In my paragon game, Goblins of Eberron, I'm giving every PC an artifact. The player and I work together to define the powers and fluff and how it gets worked into the game.
Well, except one player. He's pretty casual and pretty busy IRL, so he doesn't really contribute outside of game day. So I need to come up with something good for him.
He's playing a bugbear slayer, with the Mythic Slayer paragon path. He's fond of using the Murderizing skill in skill challenges. He's a pretty scary dude. I've taken to saying things like "when the human scare their children with stories of the boogieman, they're thinking of Rhasgar".
So my idea is to turn these "mythic" stories into his "artifact". So what kind of mechanical benefits can I plausibly attach to these stories for the character? [MENTION=42582]pemerton[/MENTION]?
PS
Well, except one player. He's pretty casual and pretty busy IRL, so he doesn't really contribute outside of game day. So I need to come up with something good for him.
He's playing a bugbear slayer, with the Mythic Slayer paragon path. He's fond of using the Murderizing skill in skill challenges. He's a pretty scary dude. I've taken to saying things like "when the human scare their children with stories of the boogieman, they're thinking of Rhasgar".
So my idea is to turn these "mythic" stories into his "artifact". So what kind of mechanical benefits can I plausibly attach to these stories for the character? [MENTION=42582]pemerton[/MENTION]?
PS