Steel_Wind
Legend
For what it's worth, I played my first Pathfinder Society game at Dragon*Con just last weekend, and it was fine... good DM, good players. My only "complaint" (and it isn't much of one) was that the group wasn't challenged by the specific adventure -- it was a cake-walk for first-level characters.
The other players (excluding the DM) at my table were a group who normally game together, while I was a last-minute drop-in with a pregenerated character.
Modules for PFS are balanced for 4 players. The GMs of PFS scenarios are not supposed to increase the CR when more players are at the table.
Typically, during convention play, there are often six players at the table, instead of the four that are assumed by the designer. Whie I have found that most five player PFS sessions are still well balanced, there may be some exceptions due to character class choices. (Barbarians, in particular, can be unbalancing class choices, especially at lower level)
There is no doubt that most six player tables will not be challenged by most PFS Scenarios. (Most, however, does not equal all. There are some hard Tier 1-2 scenarios, even for six players.) Do you recall which scenario it was that was being run?
Michael Brock and his crew worked pretty damn hard to make sure PFS at DragonCon was a good experience. I am glad that it was.
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