D&D 5E I still want D&D and Beyond, but...

People are currently thinking in terms of $0.99 feats or virtual miniatures, and they're certainly going to sell those things, but there are also going to be things like limited edition stickers for your public-facing profile, special virtual character sheet themes (which may already be offered on D&D Beyond for all I know), skins for your virtual dice, and things like that.
I'm not sure they currently sell the sheet themes, but they definitely exist currently. You typically get them either as part of the monthly subscriber bonus or a preorder bonus for buying a book. Digital dice exist as either free bonuses for preorder or monthly subscriber bonus as well as one time purchase with prices ranging from $4.99 to $7.96 so anyone that doesn't think they're going to fully monetize the new VTT hasn't been paying attention to what they're currently doing..
 

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I plan to take a brake. Both WoTC actions and really many of the subsequent responses have drained my enthusiasm. I have a lot of books so when I start back up I don’t need to buy anything. Though if I am honest with myself I will likely consider D&D One.
 

dave2008

Legend
I was responding to the inaccurate claim that WotC is unable to take advantage of recurrent spending because of the OGL by...
But that was not the claim. The claim was that other companies are/where able to take advantage of recurrent spending because of the OGL, not the other way around. You completely misunderstood @TheSword's point I believe
 

Sabathius42

Bree-Yark
I don't think the OGL 1.1 is related to microtransactions or the clearly delineated path to make a billion dollars through video games, movies, tv shows, t-shirt. No. Why would anyone?
I am 99.9% certain one of the primary reasons the new OGL specifically calls out not being able to use it for apps is because of the many many spellbook and character sheet apps available for phones.

I believe one of their first moves is going to be to tell Apple/Google to remove all those apps so people are forced to use DDB.

Not technically a micro transaction, more of a strong armed recurring income stream.
 

The Scythian

Explorer
But that was not the claim. The claim was that other companies are/where able to take advantage of recurrent spending because of the OGL, not the other way around. You completely misunderstood @TheSword's point I believe
If that was TheSword's position, then writing, "There is plenty of recurrent spending none of it goes to WoTC though because of the OGL," doesn't seem to make sense, unless we're talking specifically about TheSword's Roll20 and Patreon subscriptions not going to WotC, or I'm missing something.

If I did misunderstand, then I apologize.
 

dave2008

Legend
If that was TheSword's position, then writing, "There is plenty of recurrent spending none of it goes to WoTC though because of the OGL," doesn't seem to make sense, unless we're talking specifically about TheSword's Roll20 and Patreon subscriptions not going to WotC, or I'm missing something.

If I did misunderstand, then I apologize.
It made sense to me...unless I'm wrong!

I took Sword to mean that WotC doesn't get a piece of those transactions because the OGL allowed other companies to make those services without paying WotC. If not for the OGL, a company would have to get a bespoke license to provide those functions. Any such a license would probably involve some compensation.
 

Rogerd1

Explorer
I just wanted to try something different like 5e, Modern Age, M&M etc, but I have made easy conversion workarounds to Lords of Gossamer now that importing to it is a cinch.

So now I plan to go back to the Lords of Gossamer game for a while, and adding powers and stuff is really simple.
 

TheSword

Legend
I think it's simpler than that: when you want to charge somebody a monthly subscription price to play via VTT, you want to be sure that your VTT is great AND that you are the only VTT option available. Hasbro appreciates the concept of "Monopoly"!

From that central commercial objective, all else follows. Other changes to the OGL become a shopping list of druthers and add-ons. Important, sure, but not THE REASON.
So just for the record it’s not a monopoly when there is a choice of product. Nobody is making you play the RPG sold by Wizards of the Coast called Dungeons and Dragons.

Just like MacDonalds is not a monopoly because it’s the only place you can get a Happy Meal is MacDonalds.

Netflix is not a monopoly because it’s the only place you can watch the Witcher

PlayStation Xbox isn’t a monopoly because it’s the only place you’ll be able to play the new Elder Scrolls game.

The sense of entitlement in this discussion is immense. It’s almost as if we assume the IP doesn’t belong to WotC in the first instance and who the dickens do they think they are for trying to assert that ownership.
 


Mort

Legend
Supporter
I am finding myself in a really odd situation: the more this goes on, the more I start to see Hasbro/WotC's point in doing it!

One thing I don't see being discussed much. WoTC (and Hasbro) is likely not that concerned about the small publishers or even decent sized ones like Paizo. With the movie coming out, the TV show and the expansion of D&D Beyond etc. they are concerned about the truly big players like Disney.

That they get on Disney's radar and then DIsney decides to use the OGL for something like Kingdom Hearts and to use it for way beyond print - that is what I'm sure concerns them.
 

UngainlyTitan

Legend
Supporter
I am finding myself in a really odd situation: the more this goes on, the more I start to see Hasbro/WotC's point in doing it!
I completely see why they are doing it, I even believe that they really are not concerned about the third party market as it currently exists they want to nail down the IP in the VTT and computer/net application space and in the broader performance space. The mistake was in my opinion, gunning for the current open content. If they closed the licence and issued OneD&D on a 5.2 SRD there would be some smoke, heat and a little fire but I think it would have died down.
The sad bit is that the OGL proved to be quixotic at the first real test. No one defended their rights under it but everyone ran for the exits.
 

Weiley31

Legend
What I mean is, what's out there now won't go away. Even if you accept the terms of 1.1 it explicitly states this.
While true, it will now be a huge pain to get what's out there that is affected by the OGL change if it goes through. Especially when stuff starts getting, in a big bad way, stuff getting delisted.


Case in point: the author of the Retroverse/Laser and Liches has state that he'll be damned if he lets WoTC get their hands on his creation, so it's probably a good idea to get it now before things happen.
 

dave2008

Legend
The mistake was in my opinion, gunning for the current open content. If they closed the licence and issued OneD&D on a 5.2 SRD there would be some smoke, heat and a little fire but I think it would have died down.
I think the same as well. In fact, I would still accept this (I think) if the added irrevocable to the OGL 1.0(b)
 

RareBreed

Explorer
This may sound a little odd, but I hope you can understand this analogy.

When we break up with a significant other (whether due to betrayal, irreconcilable differences, or whatever), sometimes, we feel like there will never be anyone like that again, and there will forever be a hole in our heart...

Until we find someone new. It's true, no one will be exactly like our old love, but it doesn't mean we can't find someone else to make us realize, "hey, I actually can be happy and fulfilled without X".

My advice is, take a break from gaming. But keep your ears to the ground. Maybe someone will invite you to play a different RPG one day. Give it a try once you've had some time off.
 

ECMO3

Hero
Scam? Nah, the books are better money makers. One-time cost for materials and manpower to put it together.

Electronic file? Gotta pay for the domain, hardware (which ain’t cheap), website/software (which is often licensed by year) <Edit: and electricity> and IT staff on an ongoing basis. The longer you house it, the more money you lose.

There is no comparison here. Electronic files have domain, servers, electronic storage costs etc and a lot of those things are sunk and either do not scale on a per sale basis or they scale very slowly (a single server can provide a download hub for hundreds or thousands).

Paper versions have a printing press, paper, ink shipping costs, storage costs most of which do scale on a per copy basis.

Storing a pdf on a server for thousands to download is A LOT cheaper than storing thousands of books in a warehouse for thousands to buy ..... heck the electricity is even cheaper.
 
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ECMO3

Hero
I completely see why they are doing it, I even believe that they really are not concerned about the third party market as it currently exists they want to nail down the IP in the VTT and computer/net application space and in the broader performance space. The mistake was in my opinion, gunning for the current open content. If they closed the licence and issued OneD&D on a 5.2 SRD there would be some smoke, heat and a little fire but I think it would have died down.
The sad bit is that the OGL proved to be quixotic at the first real test. No one defended their rights under it but everyone ran for the exits.

I actually think their biggest concern is the branding. I think they are most concerned about 3rd party content tarnishing the D&D brand. Some rogue company produces something racist or otherwise bad for their image and they get labeled for it.

Think about the biggotted game and comments from nu TSR or whatever they are called. While WOTC is engaged in disputes over use of the TSR logo and other IP, when you get down to it the game itself is A-OK under OGL 1.0.

If something like that becomes major news it will tarnish the entire D&D brand. The non-gaming public is not going to understand the difference between WOTC D&D and 3rd party D&D and the press likely is not going to articulate it (or worse deceptively use the D&D brand to make it a bigger story).
 

Steel_Wind

Legend
The sad bit is that the OGL proved to be quixotic at the first real test. No one defended their rights under it but everyone ran for the exits.
The first real test was Paizo using the SRD 3.5 to compete directly with WotC in 2008. WotC did not waiver on the 1.0a OGL in terms of passed released content, and didn't purport to de-authorize it. They were pissed, of course.

Even still, they came back with 5.1 SRD under the OGL 1.0a in 2014.

I would not say this was the first test. It's been around a long while and has been very successful for WotC and the hobby as a whole.
 

Rabulias

the Incomparably Shrewd and Clever
If something like that becomes major news it will tarnish the entire D&D brand. The non-gaming public is not going to understand the difference between WOTC D&D and 3rd party D&D and the press likely is not going to articulate it (or worse deceptively use the D&D brand to make it a bigger story).
If such a controversy happened, the "5 digits" of D&D Beyond users would not cancel their accounts. The D&D social media universe might be blowing up about it, but would not be blaming WotC. Those inside the hobby, the paying customers, would understand the situation and where to direct their outrage. If the story rose to mainstream media and they reached out to WotC or players for comment, they could explain the nature of the OGL and how WotC has nothing to do with the offensive content of the hypothetical product.

It might be a temporary negative hit to WotC in the general public's mind but it would not be as big a problem as this past week has been. The overwhelming portion of their customers would not be swayed by any unjustified negative press in such a case.
 


UngainlyTitan

Legend
Supporter
The first real test was Paizo using the SRD 3.5 to compete directly with WotC in 2008. WotC did not waiver on the 1.0a OGL in terms of passed released content, and didn't purport to de-authorize it. They were pissed, of course.

Even still, they came back with 5.1 SRD under the OGL 1.0a in 2014.

I would not say this was the first test. It's been around a long while and has been very successful for WotC and the hobby as a whole.
It is only tested when challenged, the OGL has been challenged and has no defenders. ORC is not a replacement for the OGL. It is a somewhat sounder OGL because it is a construct of an independent third party but will most likely benefit Paizo. Which will be beautifully ironic if WoTCs repeated mishandling of their IP results in Paizo reaching never foreseen heights.
No OGL material that is built on WoTC material will ever see the light of day under ORC. Only material that does not infringe on WoTCs copywrite will be published under ORC or totally original material.
The advantage of ORC to the originators, will be the same as originally received by WoTC. their product will be boosted by fan content that makes the original game more useful to customer, adventures, rules extension and so on.
WoTC will now have to do all their donkey work on their own.
 

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