FrogReaver
As long as i get to be the frog
yes. almost everyone is uncertain about that point.Anything already published under OGL 1.0a remains valid and fine even according to Hasbro's terrible new license. Is anybody saying otherwise?
yes. almost everyone is uncertain about that point.Anything already published under OGL 1.0a remains valid and fine even according to Hasbro's terrible new license. Is anybody saying otherwise?
I hear ya.I can play forever, and we use our own setting, but I have lost the will too currently. I reminds me of when I skipped 2e and 3e.
I don't think so.yes. almost everyone is uncertain about that point.
Because it's safer than trying to release them after the 13th - but that doesn't mean doing that is without this particular risk either.I don't think so.
I haven't seen the concern about that particular point. I mean, why else would Morrus and a bunch of other publishers be rushing out unfinished product so it's "published" before the 13th then?
Sounds good to me.In any event, I don't want to derail the OP here too much. At the very least, if you have a physical copy of a game or a PDF saved locally there's nothing Hasbro can do to stop you in any reading of the news.
This whole thing is another situation that can fall under "Love the Art, not the Artist".(emphasis mine)
That's the thing, isn't it? You all got hooked on an amazing platform (DDB) that has tons of information, functionality and a great user interface. And then the startup company sold it, and now someone wants to make money.
The first hit is for free. After that...
I mean, there's not really a difference, especially with ex-Microsoft execs in charge of all parts. The specifics of the OGL 1.1 plan are likely down to Dan Rawson and his team, because he's supposed to be in charge of understanding D&D and handling that area of the business, and it seems to have appeared after he arrived. However, the instruction "MAKE MORE MONEY!!!" undoubtedly came from Hasbro. The OneD&D initiative is a Cynthia Williams thing, it seems (though some kind of new edition for 2024 was predicted loooooong before Feb. 2021 when she joined).I think Hasbro is doing this, not WotC.
There's no artist here, so that's not a good analogy.This whole thing is another situation that can fall under "Love the Art, not the Artist".
No.But an important distinction here in this particular case is that the Artist isn't actually the person/people folks are mad at... it's the "Artist's Patron"
As someone who is just starting in the industry:I don't think so.
I haven't seen the concern about that particular point. I mean, why else would Morrus and a bunch of other publishers be rushing out unfinished product so it's "published" before the 13th then?
In any event, I don't want to derail the OP here too much. At the very least, if you have a physical copy of a game or a PDF saved locally there's nothing Hasbro can do to stop you in any reading of the news.
I disagree. WOTC the corporation employees designers and artists. There is a difference in WOTC and their employees.There's no artist here, so that's not a good analogy.
This is a corporate product.
No.
Even if we take the metaphor, the artist and his patron are the same exact person. You're also completely mixing your metaphor when you're suddenly talking about "artists" plural out of nowhere, when what you actually mean is "employees". The vast majority of whom have absolutely no creative role whatsoever, so calling them "artists" on any level is bizarre.
Really? No Artists in computer programming? Interesting take.There's no artist here, so that's not a good analogy.
This is a corporate product.
No.
Even if we take the metaphor, the artist and his patron are the same exact person. You're also completely mixing your metaphor when you're suddenly talking about "artists" plural out of nowhere, when what you actually mean is "employees". The vast majority of whom have absolutely no creative role whatsoever, so calling them "artists" on any level is bizarre.