deganawida
Legend
I'm switching to wanting to DM more than play. Reasons are as follows:
1. My kids (both young adult teens) want to play, but are significantly younger than my group (I'm one of the "babies" in the group). DMing gives me a chance to bond with my girls, which is increasingly more difficult as they age.
2. I don't particularly care for the design ethos of WotC in regards to D&D. I've tried to articulate it before in a few places, but don't think that I've quite identified what it is about it that I don't care for, other than that there's too much focus on rules and balance. Thus, I am interested in older D&D versions, D&D-adjacent systems like Castles & Crusades, or completely different games like Savage Worlds (SWADE). As my best friend and regular DM runs 5e, it falls to me to sell it by running a campaign (in development) if I want to experience these other systems.
3. I'm a writer. I have found that identifying too much with one particular character is detrimental to my writing. Focusing on a bigger picture is best.
1. My kids (both young adult teens) want to play, but are significantly younger than my group (I'm one of the "babies" in the group). DMing gives me a chance to bond with my girls, which is increasingly more difficult as they age.
2. I don't particularly care for the design ethos of WotC in regards to D&D. I've tried to articulate it before in a few places, but don't think that I've quite identified what it is about it that I don't care for, other than that there's too much focus on rules and balance. Thus, I am interested in older D&D versions, D&D-adjacent systems like Castles & Crusades, or completely different games like Savage Worlds (SWADE). As my best friend and regular DM runs 5e, it falls to me to sell it by running a campaign (in development) if I want to experience these other systems.
3. I'm a writer. I have found that identifying too much with one particular character is detrimental to my writing. Focusing on a bigger picture is best.