Shadowsong666
First Post
That's a really interesting idea... and most encounter powers aren't too strong, either. I may have to think about that.
We are using such a mechanic.
If an encounter power or daily without a miss effect misses the target (or all targets if an area spell) the player gets a recharge counter (6). Every round he rolls for a recharge. If he uses another power and misses, counter gets to (5) and so on. if he rolls for for a positive recharge, he can choose one of the powers he used that triggered the recharge or he used after that and failed. All powers not picked are not regainable anymore.
Works quite well and makes a miss with a daily not so much of an "oh crap, again." thingy.