Plane Sailing
Astral Admin - Mwahahaha!
Your examples are interesting, but are arguably super-optimised and using additional books and suggestions beyond the PHB. If I strip those out...
So a Standard PHB dragonborn fighter would expect to get +10, with +16 if he power attacks. Often people won't power attack since every point 'to hit' counts, and if he doesn't power attack with his glaive he is doing an average of 15 damage a round including his weapon.
So 1d6+11 to everyone in blast you hit. Average 14.5 each.
Bugbear isn't one of the standard races, so we can remove his oversized weapon and extra strength bonus. Probably go for a halfling rogue as they are the most typical ones. He can have a standard +3 weapon at 11th level (I don't see subtle weapon in PHB - another AV item?). Standard array gives Dex 16+2 from race = 18 and str 14. Ability bumps at 4th, 8th and 11th gives 21 Dex and 17 Str. This puts him at 1d4+11 on a normal hit, and 1d4+14+3d8 on a sneak attack hit (+4 if using power attack, but again rarely see it taken and used because of the desire to, above all, get a hit in). Ave 29 damage on a hit but hey, he is a striker.
So this (slightly less optimised, PHB only) three party group would have a likely average damage per round each (assuming CA always available) of (15 + 14.5 + 29) /3 ~= 20 each.
Which isn't far off Felon's original assertion, considering that this is when they hit - and hit rate might be about 50% or so.
Cheers
Standard array gives Str 16+2 from race = 18. Ability bumps at 4th, 8th and 11th gives 21 Str.Lets use a dragonborn glaive fighter.
+5 strength bonus on level 11
+3 magic weapon
+2 weapon focus
(+6 power attack)
So a Standard PHB dragonborn fighter would expect to get +10, with +16 if he power attacks. Often people won't power attack since every point 'to hit' counts, and if he doesn't power attack with his glaive he is doing an average of 15 damage a round including his weapon.
Take a wizard (11th level) which is a controller and is specialized on thunderwave.
+6 intelligence
+3 wand
+2 raging storm (remembering this wants Con and Dex 13+ and since thundering blast wizards have an incentive to maximise Wis, that fights with their desire to up Dex too, so this isn't necessarily a given here)
So 1d6+11 to everyone in blast you hit. Average 14.5 each.
the [strikethrough]bugbear[/strikethrough] brutal scoundrel rogue (11th level) gets combat advantage every round cause of flanked, dazed, stunned, prone enemies...
+5 dexterity
+3 weapon
+3 brutal scoundrel
+2 weapon focus
+1 two-weapon fighting
(+4 power attack)
Bugbear isn't one of the standard races, so we can remove his oversized weapon and extra strength bonus. Probably go for a halfling rogue as they are the most typical ones. He can have a standard +3 weapon at 11th level (I don't see subtle weapon in PHB - another AV item?). Standard array gives Dex 16+2 from race = 18 and str 14. Ability bumps at 4th, 8th and 11th gives 21 Dex and 17 Str. This puts him at 1d4+11 on a normal hit, and 1d4+14+3d8 on a sneak attack hit (+4 if using power attack, but again rarely see it taken and used because of the desire to, above all, get a hit in). Ave 29 damage on a hit but hey, he is a striker.
So this (slightly less optimised, PHB only) three party group would have a likely average damage per round each (assuming CA always available) of (15 + 14.5 + 29) /3 ~= 20 each.
Which isn't far off Felon's original assertion, considering that this is when they hit - and hit rate might be about 50% or so.
Cheers