Maxperson
Morkus from Orkus
I do not say "yes, players" to whatever they decide. If you have read the last several posts of mine and this is your conclusion, you are reading to respond, not reading to understand. You need to understand what people are saying BEFORE you respond.You put out a Game Hook that the players did not bite on so you moved the hook into the back ground. Now to you, this is "normal game play". You give the players a Game Hook, they decide if they want to take it or not, and you say "yes, players" to whatever they decide. And this works out fine in your game.
Again, completely false. See above.But from my view point: you are changing the game to fit the players whims. If they don't like something or don't want something to happen.....you are right there to say "yes, players whatever you want". And, to you, you are not altering anything....as, to you, the only game reality is what the player wish.
See above. I directly told you that the world reacts to them in those kinds of ways. I just don't railroad them like you do.I'm not that sort of DM. If the characters say, rob a mob bank.....they will get bounty hunters sent after them. The players might say "oh we don't like the mob revenge bounty hunter plot" all day long. But I'm not going to alter the game reality to make it whatever the players want. In my game, most things happen weather the players like or want those things to happen.
If they rob a bank, bounty hunters, the law and/or assassins will be brought into play as appropriate.
Then if they are wrong about what I said, don't use your words. Your words were flat out wrong and you applied them to my words. My words meant something and they certainly weren't your words.Again, my words.