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D&D 5E [IC] Creamsteak's Princes of Elemental Evil

Damien darted his way in Dent's wake. Drawing his dagger, he slipped up next to the paladin and stabbed at the bandit. He grinned as his pact blade scored a hit, tearing away at a piece of his foe's soul.


OOC: I'm not sure if Dent downed the guy he attacked or not (first post in the round, in case you missed it). This post assumes he did not.
Item Interaction: Draw Dagger
Move: H17
Action: Attack [roll0], Damage [roll1] <- Oops, should only be +4, so 9 HP of damage, if a hit
Bonus Action: Attack [roll2], Damage [roll3]


If Damien happens to kill the bandit, he gains 7 Temp HPs
 
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OOC: Nix the movement I indicated above for Dent. He'll stay put and attack the bandit before him. Am I ok to just use the rolls for attack and damage I gave above, or do you want a re-roll? I'll provide a Constitution saving throw DC 10 to see whether Dent maintains hunter's mark.

Constitution saving throw [roll0]
 

Dent made room for Damien to join him in the fracas against the bandit. The pair worked in tandem to slice the brigand to ribbons. Dent grunted in appreciation at Damien's score with the dagger.

OOC: If the brigand is still alive after being attacked by Dent and Damien, Dent will use Fighting Style: Protection to protect Damien. I don't know that it'll be relevant since the brigand is probably dead or dying by now. Protection (PHB 84): When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wearing a shield (Dent is sporting a shield). If the brigand is downed, then Dent will move 30' toward the reaver he marked, to K13.
 

Tolan divides his attentions between the two bandits, his sword flicking out to ward off their attacks and testing their guard in turn. Elsewhere, his mind is dimly aware of more interesting targets.

OOC: As it was not mentioned I am assuming the 6 points of damage did not account for resistance, but feel free to correct me if I am mistaken.

Action: Attack Bandit P10
[roll0]
[roll1]

edit: I swear I haven't hacked this system. +1d10
Assuming this drops P10:
Move: Circle around to M8

HP: 26/29
Rage (1/3 used - round 2/10 raging)
Resistance to bludgeoning, slashing, piercing
Advantage on strength checks and saves.
 

Initiatives
Thaliss 23
Tolan 21
Aridha 21
Carradoc 17
Bandits 14
Reaver 13
Priest 11 (-9 hp)
Dent 9
Damien 8


Dent strikes his opponent, injuring him heavily.

Damien follows him up and finishes the bandit off, gaining a bit of warlock power off the blow.

OOC: Tolan: Yes, I forgot to account for resistance. It was a critical hit! But for only 6, before resistance. It's going to take a lot to drop you I guess.
 

Thaliss focuses his mind and relases yet another eldrich bolt at the priest.

OOC: I am assuming that the disadvantage from blur cancels the advantage from being unseen. Looking at the map, it looks as if Thaliss has a clear line of sight for his spell (looking at the squares, not the size of the icons ;-)
Action:Casting eldrich blast at the priest
[roll0]
[roll1]
[roll2]

Note: the priest should have the following damage:
from Chill touch: 6
from Eldrich blast: 9
from magic missle: 12
total: 27 + damage this round

Minor illusion: round 3/10
 

Initiatives
Thaliss 23
Tolan 21
Aridha 21
Carradoc 17
Bandits 14
Reaver 13
Priest 11 (-37 hp)
Dent 9
Damien 8

Thaliss hits with his blast.

Aridha has an action here.

The magic missiles are guaranteed to hit.

Tolan hits for 16 points of damage. His damage drops the bandit, and he moves into a better position to engage the priest/reaver.

The priest makes both concentration checks.
 

Aridha still has an action, and I'm short a map update this time (will fix at home), but I wanted to take care of the enemies actions and set us up for the next round.

Initiatives
Thaliss 23
Tolan 21
Aridha 21
Carradoc 17
Bandits 14
Reaver 13
Priest 11 (-37 hp)

Dent 9
Damien 8

The bandits attempt to break free once again. (A 1 and a 13, so far and so close).

The remaining bandit engaged with Tolan takes an attack. He hits, dealing 2 points of damage after resistance.

The remaining Reaver also engages the Barbarian. He puts himself between the Barbarian and Priest directly. "Fall, elf. And wash away." His attack does not land, however, and the Reaver is slow with his blade.

The priest attempts to cast Hold Person on Tolan. Tolan rolls a natural 2 on his save, insufficient to resist, and is now held. The priest's blur falls off, as he can no-longer concentrate on that effect.

(For map purposes, The priest remained still, the Reaver is one square to his right next to M8 where Tolan is now held. Not much else changed. Will update eventually on the Map and Aridha's action.)
 



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