IC: Dichotomy's Age of Worms Redux, Part IV

Kushnak says his goodbyes to the sole remaining Lizardfolk. "Your actions imply you would have been a fine opponent. Pity the others in your tribe were not as noble. We will send word from the city if there is anything to be done," he says as he clasps the fellows arm.

"As for Allustan, he is now waiting on us. Let us reach him before anyone at the keep gets foolish ideas." With that, he sets off back to the north.
 

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Eskard eagerly leads the group back through the marsh.

"You are faster now." he says with amusement to Erdolliel, before turning back to the dwarf and laughing.
 
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Day 27

The hermaphrodite lizardfolk shaman nods solemnly at Kushnak's words. "Yes. Pity they were not so noble. Were it so easy..." he trails off, a touch of sadness in his voice.

"Please tell those in the Free City that I am Hishka, and I now speak for the Twisted Branch tribe. May it grow strong in the years to come."

Eskard leads the group back in the direction of Blackwall Keep. Though Bazrim is faster, Nethezar still is not, so travel is as slow as before. This time you also have Marzena and the three soldiers in tow.

The travel during the day is uneventful, except at one point, you come upon what appear to be incredibly life-like statues of a couple crocodiles. A quick check of the area shows no other signs of danger, however.

You continue on until nightfall, when Eskard finds another solid patch for a camp. The night manages to pass without event.
[sblock=OOC]Survival checks: Eskard can't fail anymore

Feel free to play out any conversation you'd like.[/sblock]
 

"Bizarre! Who would want to make such life like images of such creatures! Maybe we are near the location of a different tribe?" Erdolliel scans the area with extra vigor for the rest of the day.
 

THe noxt morning, Erdolliel ponders the group of magical items before picking up the trident and bringing it over to Nethezar. "We should see if this has any other tricks up it's sleeve.
 

Kushnak rises and again sets out. "I do hope there is an army waiting for us, and not a keep under seige by some other tribe," he wonders aloud. "I am quite anxious to see what the sage makes of these tales of worms in the countryside."

[sblock=ooc]Any way for anyone to know how lifelike statues of things get made. I know wes knows.[/sblock]
 

Eskard arises early and sets out to the keep, whistling quite contently and appearing considerably more confident in his choice of paths.

[sblock=oc]can't fail. woot![/sblock]
 

"Those are quite odd statues. I am sure I have heard of something like this before."
[sblock=ooc]Knowledge Religion, Arcana, and the Planes[/sblock]
 

[sblock=worthley]Bazirm knows that any number of magical things can turn things to stone. Likely candidates are basilisk (but usually live in desert), cockatrice (usually plains), and medusa (marshes).... Hmmm.[/sblock]
[sblock=OOC]Sorry guys. I'm not getting up anymore tonight. Bazrim will have to talk to you until I get another chance to post.[/sblock]
 
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