After breakfast is finished, the boy happily leads you out into the city. There are several markets, the boy explains, but he has some suggestions and happily leads you along.
You pass from the Foreign Quarter into what is clearly a more business-oriented district. Shops line the streets, interspersed with vendors selling food. The sights, sounds, and smells are amazing for folk having never seen the like before. You are able to find decent dealers for some of your items right away. For the more exotic goods, you soon have a list of potential places to visit, along with sometimes colorful comments about the merchants. It becomes clear that some of the merchants are in better business relations than others, and each makes sure to inform you that you'll get a better deal by mentioning the referral. The wiser of the group realize, of course, that it is the merchant making the referral hoping to get a kickback.
As you travel, you come across a sight that seems even more interesting than the rest. The intersection ahead is packed with a throng of people, straining their necks and cheering as a pair of jugglers, preceded by a large metal cage, makes its way down the cross street. The parade continues to roll past, displaying the talents of numerous street performers and various caged beasts. One large and extravagant cage on a horse-drawn wagon actually consists of two cages. The inner cage is made of iron bars, with panes of glass mounted outside the bars on all four sides. Within is a three-headed monstrosity with the heads of a goat, a lion, and a brilliant blue dragon. As the parade trundles along, the beast roars over and over as its dragon head blasts the iron cage with bolts of electricity that play along the metal bars.
[sblock=worthley]Knowledge (arcana) check: 2+13 (bad roll). You recall that this creature is called a chimera. But, aside from the things that are visibly obvious about it, you don't remember anything about them.[/sblock]