IC: Dichotomy's Age of Worms Redux, Part IV

"That's NOT useful"Erdolliel quickly moves to neutralize one of the thieves.[sblock=oc]Drop bow. Spring attack 1 SW (while drawing the sword), attack, move SE, SE[/sblock]
 

log in or register to remove this ad

Erdolliel deftly strikes one of the pair.

The other moves behind the elf, drawing his sword, and waiting to strike.

The chimera fixates on the raging Eskard. It lunges forward and tears into the half-orc with a savage bite.

[sblock=OOC]Erdolliel: spring attack 1, 10+ hit, 5 damage
2: 5-foot step; draws short sword; readies
C: charges S, 17+ hit, 16 damage

Status & Init
Erdolliel (19): dodge against C
2 (18, faster)
C (18): 53 damage
Bazrim (17, faster): 5 damage
Kushnak (17)
1 (13): 5 damage
Nethezar (12)
Eskard (10): 16 damage; rage; dodge against C[/sblock]
 

Bazrim glares at the beast, and then turns to the thiefs and sends his magic missles at the one not next to his ally.
[sblock=ooc]mm 1 4d4+4[/sblock]
 

Kushank dashes toward the wounded chimera, taking full advantage of it's poor positioning.

Following suit Eskard roars and lashes out at the beast twice.

[sblock=oc]... k.

Kushnak -> Move 30' N and E to get due south of Eskard, avoiding AoO's

SpirtW Atk C: +8 / 1d8+2
Atk C: +10 / 2d6+4 (w/flanking)

Eskard-> Full atk C(PA 4): +12 / +7 2d6+18 (w/ flanking) keep dodge on C(ac 17)

[/sblock]
 

Bazrim's trusty missiles of force slam into one of the pickpockets. While the man looks the worse for wear, he isn't out of it yet.

Kushnak moves to aid Eskard, carving a gaping wound in the beast, as his deity's weapon does the same.

The two men, despite the first being wounded, exchange a quick glance. Their wordless message is clear, as they get on either side of Erdolliel. The elf cannot keep track of both men, and unfortunately, her trying causes her to lose both. They each manage to stab the elf in vital organs, and Erdolliel's blood paints the street.

Moving closer, with a shout of "See not!" Nethezar blinds the unwounded of the pair. "The elf needs aid," he calls to the half-orcs.

Eskard finishes the chimera. Despite its many heads, which would probably pose quite a risk, the beast stood no match for Eskard's sword. The raging warrior buries his blade deep in one of the creature's skulls, and all three stop moving.

[sblock=OOC]Bazrim: mm 1, 15 damage
Kushnak: moves; attack C, 10+ hit, 12 damage
Spiritual weapon: attack C, 1! miss
1: moves while drawing
2: ready triggers; attacks R, 14+ hit, 16 damage
1: attacks R, 13+ hit, 16 damage
Nethezar: blindness on 2, fort save 1! fail; moves
Eskard: attacks C, 17+ hit, 29 damage... is very dead

Eskard can take a move action, since his first attack killed it.

Status & Init
Erdolliel (19): 32 damage; dodge against C
C (18): 94 damage... very dead
Bazrim (17, faster): 5 damage
Kushnak (17)
2 (18, faster): blind
1 (13): 20 damage
Nethezar (12)
Eskard (10): 16 damage; rage; dodge against C[/sblock]
 

A demonic smile comes over Bazrim's face as he turns from watching the three headed beast drop. He then lets the bolts of force go again at the thief.
[sblock=ooc]mm #1 again 4d4+4[/sblock]
 

Eskard moves over the body of the chimera and toward the thieves, howling wildly.

[sblock=oc]move 50' SWish to be 15' due N of 2, dodge on 1[/sblock]
 


Eskard quickly hustles toward the new trouble.

Erdolliel, wounded as she is, makes a desperate swing. The elf barely manages to connect on the also wounded man. Her blow is enough to bring him bleeding to the ground, as she steps away from the now-blind man still standing.

[sblock=OOC]Eskard: moves
Erdolliel: dodge; attacks 1, 8+ hit, 11 damage, drops; step

Stopping to see if plans change...

Status & Init
Erdolliel (19): 32 damage; dodge against 2
C (18): 94 damage... very dead
Bazrim (17, faster): 5 damage
Kushnak (17)
2 (18, faster): blind
1 (13): 31 damage; unconscious & dying
Nethezar (12)
Eskard (10): 16 damage; rage; dodge against C[/sblock]
 

Bazrim moves to the theif that is unconscious and grabs his wand, barking out orders to the others. "Bind them, and keep this one alive. And check on that lady. It's best the law takes care of this."
[sblock=ooc]move 20' straight south and pick up wand if I can see it, or pick up his weapon if I don't[/sblock]
 

Remove ads

Top