It's fine for Caer to redirect his attack. See below.
I'm not sure the advantage of the 'Bait and Switch' since it pulls Stratus away from an 'almost dead' skeleton and forces him to attack one that's fully healed. I guess the point was to attack the one with 2hp to free up Caer. Well, that's not an issue anymore since we retconned. Switch lets Havoc try to finish 5 so that's how I'll play it.
Stratus can take two actions on his next turn.
@Kobold Stew 2nd round of lighting and no-go to light the brazier.
@Neurotic what kind of damage do you do? Bludgeoning does double damage against skeletons but, unless you communicate the kind of damage you do, I won't remember to factor it in.
1.
zombie 2 & 3 attacking Max:
1D20+3 = [9]+3 = 12 Miss
1D20+3 = [15]+3 = 18 Hit
1D6+1 = [5]+1 = 6
2.
zombie 1 attacking Benny:
1D20+3 = [19]+3 = 22
1D6+1 = [1]+1 = 2