Steve Gorak
Hero
Benny
AC 14
Spell Save DC 13
HP/HP 7/10
Passive Perception (PP): 13
HD/HD; 1/1
Maximilian
AC 13
Magic Resistance. The sphinx has Advantage on saving throws against spells and other magical effects.
Resistances: Necrotic, Psychic, Radiant
HP/HP 23/24
Senses Darkvision 60 ft., Passive Perception 11
HD/HD; 1/1
AC 14
Spell Save DC 13
HP/HP 7/10
Passive Perception (PP): 13
HD/HD; 1/1
Maximilian
AC 13
Magic Resistance. The sphinx has Advantage on saving throws against spells and other magical effects.
Resistances: Necrotic, Psychic, Radiant
HP/HP 23/24
Senses Darkvision 60 ft., Passive Perception 11
HD/HD; 1/1
Benny watches in horror as the zombies approach and attack all these innocents. He signals for the children to hurry up and focuses a beam of arcane energy at the closest standing zombie threatening a peasant.
Maximilian helps finishing off the remaining zombie impeding the path to safety.
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