TaranTheWanderer
Legend
End of Round 1
Caer, just moments before the Cloud appears tries to thornwhip the warrior into the pit but misses.1
Stratus slashes the warrior, which would be a perfect attack but he brings his sword up at the last moment and he parries the blow.2
That's when the fog appears blocking everyone's sight.
Deidre uses the cover of the fog to move along the wall but there's sand on the ledge and her foot slips and she falls into the pit. She tries to slow her fall but she can't and she lands directly onto one of the large spikes.3
ROUND 2.
The Wizard moves to the middle of the room and summons a stone wall around her, protecting her from harm. Inside you hear her casting.4
The warrior continues his attack on Stratus, they come fast and furious as he parries Stratus' first blow, he knocks the goliath's sword out of defensive position and strikes between the heavy armoured plates but Stratus recovers enough to dodge the second attack. As the attack hits, a blast of searing light explodes..5
@Kobold Stew Anson, looking at the zombies attacking him notices that, despite the fact they broke out through the ground, the stone work is unaffected. The strangeness hurts his brain but things click in his mind as he realizes the skeletons are not real. He shakes his head and reality returns. There are no skeletons after all - they were all in his imagination. Looking around, he uses all his focus to light the Brazier.6
Caer, just moments before the Cloud appears tries to thornwhip the warrior into the pit but misses.1
Stratus slashes the warrior, which would be a perfect attack but he brings his sword up at the last moment and he parries the blow.2
That's when the fog appears blocking everyone's sight.
Deidre uses the cover of the fog to move along the wall but there's sand on the ledge and her foot slips and she falls into the pit. She tries to slow her fall but she can't and she lands directly onto one of the large spikes.3
ROUND 2.
"Robbers?? You murder us and tell me all you want to do is light the brazier!? Liars! Treachery!""Get the caster! Robbers, surrender, we really just want to light the brazier! The priests are mostly dead. Some more than once!"
The Wizard moves to the middle of the room and summons a stone wall around her, protecting her from harm. Inside you hear her casting.4
The warrior continues his attack on Stratus, they come fast and furious as he parries Stratus' first blow, he knocks the goliath's sword out of defensive position and strikes between the heavy armoured plates but Stratus recovers enough to dodge the second attack. As the attack hits, a blast of searing light explodes..5
@Kobold Stew Anson, looking at the zombies attacking him notices that, despite the fact they broke out through the ground, the stone work is unaffected. The strangeness hurts his brain but things click in his mind as he realizes the skeletons are not real. He shakes his head and reality returns. There are no skeletons after all - they were all in his imagination. Looking around, he uses all his focus to light the Brazier.6
1. I think @Snarf Zagyg would try to end this early and pull the guy into the pit with Thorn Whip, but he misses.
Caer Attack on Warrior: 1D20+5 = [10]+5 = 15
2. Stratus Attack on Warrior: 1D20+5 = [14]+5 = 19
1D8+3 = [8]+3 = 11
This would be a hit, but the warrior uses his reaction to parry the attack (AC 20)
Deidre tries to cross the pit and succumbs to my horrible luck in dice rolling. She falls in.
3. Deidre dex check to avoid falling: 1D20 = [3] = 3 Fail
Deidre dex save to avoid the spikes: 1D20 = [4] = 4 Fail
spike trap damage: 3D6 = [4, 5, 1] = 10
Round 2
4. The Wizard summons a stone wall around her. I marked it with a square with red around it.
5. Attacks on Stratus: 1D20+5 = [15]+5 = 20 (hit)
2D6+3(slashing)+1D8(radiant) = [6, 2]+3+[4](Radiant) = 15 Damage
1D20+5 = [4]+5 = 9 Miss
6. As discussed with @Kobold Stew , he uses his action to light the beacon.
Everyone else can act for round 2
Caer Attack on Warrior: 1D20+5 = [10]+5 = 15
2. Stratus Attack on Warrior: 1D20+5 = [14]+5 = 19
1D8+3 = [8]+3 = 11
This would be a hit, but the warrior uses his reaction to parry the attack (AC 20)
Deidre tries to cross the pit and succumbs to my horrible luck in dice rolling. She falls in.
3. Deidre dex check to avoid falling: 1D20 = [3] = 3 Fail
Deidre dex save to avoid the spikes: 1D20 = [4] = 4 Fail
spike trap damage: 3D6 = [4, 5, 1] = 10
Round 2
4. The Wizard summons a stone wall around her. I marked it with a square with red around it.
5. Attacks on Stratus: 1D20+5 = [15]+5 = 20 (hit)
2D6+3(slashing)+1D8(radiant) = [6, 2]+3+[4](Radiant) = 15 Damage
1D20+5 = [4]+5 = 9 Miss
6. As discussed with @Kobold Stew , he uses his action to light the beacon.
Everyone else can act for round 2
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