jmucchiello
Hero
Swithun rears and charges after the Lizardman going after Zadolix. The kobold swings at him as he goes by to no avail. The lizardfolk holding the door awkwardly tries to use it to hit Swithun as he goes by but misses. Swithun's spear lands true knocking the reptile man to a knee allowing Swithun to kick him with his hooves.
AoO: 1d20+3 13 2d20l1+4 8 1d6+3 6 1d4+2 6
Perin retreats. The kobold can't stop his retreat and Swithun's charge. Perin fires at K1 and kills him outright.
The three east door kobolds move down to reinforce as one of them (K4) walks past the prisoners, one of the prisoners grabs him through the bars and shanks him. The prisoners in the holding pen start throwing rocks at any enemy nearby, especially the lizardman at the gate (L3)
shank: 1d20+3 21 1d4+3 7
The two other kobolds fire their bows at the prisoners. But the cages provide too much cover. All the other prisoner are cowering on the floor of the cart. The east Lizardman (L8) bark more orders. (Draconic: Get down there and kill them.)
attacks on villagers: 2#2d20l1+3 9 6 2#1d6+3 6 7
The lizardman by the west gate (L6) drops the wall and rushes at the spellcaster. Hitting both times.
shield and bite attacks on Valdral: 2#1d20+4 19 21 2#1d6+2 5 4
Zadolix is attacked by the kobold (k13) near him who misses.
shortsword against Z: 1d20+2 7 1d6+2 5
Swithun is attacked by the two (L5, K12) near him. The kobold hits. The lizard man swings twice with heavy club, hitting with his second swing.
sword and two club attacks: 3#1d20+2 16 8 21 3#1d6+2 3 4 4
A lizardman (L4) exits the big tent to the south and shouts something. (Draconic: What the hell's going on?)
(I just realized I was using the wrong modifier for the kobold weapons, +3 instead of +2. I've adjusted your hit points accordingly.)
Valdral - 20 - 1/20 (added 2)
Swithun - 19 - 12/24 (added 5)
Perin - 14 - 9/20 (added 4)
Kobolds - 11 (K13 1/6, L3 25/27, L5 5/27)
Everett - 6 - 12/12
Surina - 4 - 9/20 (added 2)
Zadolix - 3 - 18/23 (added 1)
Zadolix attacks the kobold (K13) killing him outright. With a surge of adrenaline, he rushes forward and attacks the lizardman (L5) fighting Swithun. (How is it the "in case he rolls a 1 or 2" die is better each time?)
attack on K13: 1d20+4 23 1d10+2 9 1d10+2 11
attack on L5: 1d20+4 23 1d10+2 8 1d10+2 10
Valdral - 20 - 1/20
Swithun - 19 - 12/24
Perin - 14 - 9/20
Kobolds - 11 (L3 25/27, L5 5/27)
Everett - 6 - 12/12
Surina - 4 - 9/20
Zadolix - 3 - 18/23 (surge used)
Everyone else may now act.

AoO: 1d20+3 13 2d20l1+4 8 1d6+3 6 1d4+2 6
Perin retreats. The kobold can't stop his retreat and Swithun's charge. Perin fires at K1 and kills him outright.
The three east door kobolds move down to reinforce as one of them (K4) walks past the prisoners, one of the prisoners grabs him through the bars and shanks him. The prisoners in the holding pen start throwing rocks at any enemy nearby, especially the lizardman at the gate (L3)
shank: 1d20+3 21 1d4+3 7
The two other kobolds fire their bows at the prisoners. But the cages provide too much cover. All the other prisoner are cowering on the floor of the cart. The east Lizardman (L8) bark more orders. (Draconic: Get down there and kill them.)
attacks on villagers: 2#2d20l1+3 9 6 2#1d6+3 6 7
The lizardman by the west gate (L6) drops the wall and rushes at the spellcaster. Hitting both times.
shield and bite attacks on Valdral: 2#1d20+4 19 21 2#1d6+2 5 4
Zadolix is attacked by the kobold (k13) near him who misses.
shortsword against Z: 1d20+2 7 1d6+2 5
Swithun is attacked by the two (L5, K12) near him. The kobold hits. The lizard man swings twice with heavy club, hitting with his second swing.
sword and two club attacks: 3#1d20+2 16 8 21 3#1d6+2 3 4 4
A lizardman (L4) exits the big tent to the south and shouts something. (Draconic: What the hell's going on?)
(I just realized I was using the wrong modifier for the kobold weapons, +3 instead of +2. I've adjusted your hit points accordingly.)
Valdral - 20 - 1/20 (added 2)
Swithun - 19 - 12/24 (added 5)
Perin - 14 - 9/20 (added 4)
Kobolds - 11 (K13 1/6, L3 25/27, L5 5/27)
Everett - 6 - 12/12
Surina - 4 - 9/20 (added 2)
Zadolix - 3 - 18/23 (added 1)
Zadolix attacks the kobold (K13) killing him outright. With a surge of adrenaline, he rushes forward and attacks the lizardman (L5) fighting Swithun. (How is it the "in case he rolls a 1 or 2" die is better each time?)
attack on K13: 1d20+4 23 1d10+2 9 1d10+2 11
attack on L5: 1d20+4 23 1d10+2 8 1d10+2 10
Valdral - 20 - 1/20
Swithun - 19 - 12/24
Perin - 14 - 9/20
Kobolds - 11 (L3 25/27, L5 5/27)
Everett - 6 - 12/12
Surina - 4 - 9/20
Zadolix - 3 - 18/23 (surge used)
Everyone else may now act.

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