There's no reaction from the Goblin camp as you make your way on past.
Ripnek makes a decent pace, following game trails. There's some zigzagging as they lead this way and that, but overall, it's still much faster than trying to force your own way. After a time, the forest at night sort of blends together. Occasionally you notice a change in the foliage, by the changing density if nothing else -- more ferns and fewer brambles, or a tighter canopy above and less underbrush. But mostly, it just passes.
Then Ripnek sees thinning trees ahead, and the blocky shapes of the mountains beyond. You figure you're
at N-3, more or less.
There's still time to make the river in the dark if you like. There are two concerns: the air is starting to feel wet to everyone, and rain can't be that fair away. That wouldn't make a crossing any easier. But if you took a short rest before attempting the crossing, you could do it in daylight which would help.
[sblock="Ripnek"]You don't know where to go from here. You can just head west and find the river, but you wouldn't know where to find a
good crossing. Dark, rocky, fast water, and rain coming makes it a chancy proposition.[/sblock]
[sblock="Karok"]You know of a relatively easy river crossing at K-2 (much of the river goes under a boulder field, so there's only a small part of the actual river that needs to be crossed and the rest is an easy scramble over the rocks). You can't give Ripnek directions to get there; you'd just have to lead and you'll recognize the landmarks and turns as you see them.[/sblock]
[sblock="Moon Moon"]You know of a river crossing at J-1. The kobolds have a small bridge strung in a hidden valley. The only problem is, the entrance to the valley involves a narrow trail that squeezes between two rock walls that are a tight fit for kobolds -- the whole crossing is widely known as "Fat Boy's Misery." It's not clear that Drutha, Karok, or Ripnek could make it.[/sblock]