Pathfinder 1E [IC] - TIDERULER OF MARAN


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KahlessNestor

Adventurer
OOC: Yeah, I'm not sure where Morgrym is now. I thought we were all on the lift going up and abandoning the tunnel, not sticking around to fight the naga.
 

Archon Basileus

First Post
EVERYONE

The heroes retreat to the platform, allowing the elevator to move away from the creature. As the group ascends, the creature moves forward, attempting a physical attack against the group as it leaps towards the closing fissure! The slender, black body slides through the small passage right before it closes, and the creature launches itself against Morgrym, charging with teeth and tail!

The creature holds fast to the bark with its teeth, lightly breaking the armor. The tail thrusts around, but the constant movement allows Morgrym to avoid the poisonous sting.[4 points of damage from the bite]

Now the elevator goes up at a steady pace, with the Naga sitting amidst the warriors.

[I'll position the icons at the map for you, guys. But since the naga faces Morgrym, all other attacks may flank the creature. Aside from that, I assumed that you would be outside the platform because of the reflex rolls - in order to flee from the explosion, that would be the natural course. I have considered that you had time to step inside right after dodging the blast. The naga sees it and advances, attacking Morgrym. It was an all-out attack - the only way to guarantee enough movement and a chance to cause harm - so now it has the applicable AC penalties. If you choose to attack, remember to roll for the 50 percent blur miss, as well!]

@Neurotic @KahlessNestor @Shayuri @MetaVoid
 
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"Which part of 'your boss is dead didn't you understand?'" orc shaman asks as his flesh pushes out the arrow that hit him earlier.
"Maybe this helps you make up your mind." since it seems no one is willing to come close to him his drinks another something and his stature immediately and dramatically increases
His back is still flush against the elevator, but now his sheer size brings him right next to the archers, his 10' frame looming over all of them and the blade longer than human body raised to strike.
"If I see one more arrow fly toward me, none of you will avoid the cook-fires of The Tribes. Except for the one who shoots me. He goes to Mhuagra, Great Spirit of the Dark Secrets. You leave or you die. Choose now. Three..." breath "Two..." breath "One..." Deep breath

[sblock=Actions]
Ref Save: 1D20+9 = [16]+9 = 25

Free: heal another 5HP for 38/43 HP
Standard: drink enlarge potion (gain +4 to intimidate due size)
Move: Draw blade and step if needed to be adjacent to them (Hagadark is now large and even 5' step will not save one of them from OA if they choose to do battle)
[/sblock]
 
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Neurotic

I plan on living forever. Or die trying.
LOL! I'd hit both times even without flat-footed AC...and yet again, I forgot miss chance. Wait for the next post :(

[roll0]
 

Neurotic

I plan on living forever. Or die trying.
Marius moves as soon as the creature snaps at the druid. While snake-body of the creature coils around he performs strange maneuver, raising his right leg up over his head and touching it to the left arm that went to meet it.

He snaps downward with both, left arm going left and down the leg right and down while his supporting leg bends, knee nearly touching the ground and monks body whips on two sides of that fulcrum. The move seems impossible and even some strikes earlier seen elicited barely a whisper of exhalation from the monk. This one however causes all-out yell with words barely understood.

However impossible it seems, the hand connects with naga just behind its head while the leg meets undulating body on its upward coil of the lower half. Hand leaves small smoking wound after it retreats and judging by the fleshy sound, both made quite an impact.

[sblock=Draconic]
"Dragon snakes around the stone!"
[/sblock]

Marius slaps the bottom of the elevator with his right hand and comes back up, left arm curled into a claw, should high in front of him, his right slightly curved, held wide on the side and left leg in front of his body, knee at the chest height and shin parallel to the body.


Two hits for 22 damage total! :)
Must run, will edit later edited

[roll0]
[roll1]
 
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Shayuri

First Post
Shayuri positions herself to get the best cover she can from the ranged attackers, and turns her magic on the ebony coils of the Naga! After all, if it conceals its position with magic, then it can't complain if they did the same... A flurry of brilliant sparks flurry from her hands and explode like fireworks around the serpent, covering it in glowing motes of light!

(Glitterdust on Naga! DC 15 Fort save or be blinded, and it can't benefit from invisibility or concealment during the concealment. Area is positioned to avoid allies. [roll0])
 

KahlessNestor

Adventurer
Nerath Wall/Long Return/Mine
Night
Round 0

Morgrym grunted as the naga leaped through the elevator gap at the last moment and bit him.

“Grah!” Morgrym yelled, bringing his axe down on the naga.

[sblock=Actions and Rolls]
Move:
Action: Flanking
Cold iron battleaxe: 1D20+8 = [19]+8 = 27
Slashing, cold iron damage: 1D8+2 = [8]+2 = 10
[/sblock]

[sblock=Ministats]
HP: 55/59 NL: 0
AC: 17 FF: 11 T: 16 (+4 vs Giants)
CMD: 16 (+2 vs bull rush, trip)
Fort: 8 Ref: 2 Will: 8 (+2 vs poisons, spells, SLA; +4 v fey and plant effects)
Armed: MW Cold Iron Battleaxe
Ammunition: 9/10 bullets
Storm Burst 7/7/day
Wild Shape 1/1/day

Conditions: Barkskin 498r (AC 19/13/16)

Spells Prepared
0: Create Water, Detect Magic, Light, Stabilize
1: Obscuring Mist (Domain), Cure Light Wounds, Produce Flame, Faerie Fire, [Summon Nature’s Ally 1 (Spontaneous)]
2: Fog Cloud (Domain), Barkskin*, Flaming Sphere*, [Summon Nature’s Ally II (Spontaneous)]
3: Call Lightning (Domain), Cure Moderate Wounds, Protection from Energy*, [Summon Nature’s Ally III (Spontaneous)][/sblock]
 

Archon Basileus

First Post
UPPER FLOOR

Hagadark's senses alert him of the timely arrival of the elevator. One more turn and the lift will arrive just behind him. Up ahead, the enemies widen their eyes towards the metamorphosis. Fear pervades the group, but something compels them to continue, despite the risks. The bombers - the ones that are now adjacent to Hagadark - pull their short swords from beneath their cloaks with impressive speed, attacking with curved, continuous strikes! Both hit the alchemist, and surprisingly enough, one of them goes straight for the heart! His hip gets a cut [4 points of damage], as the other blade goes straight through his rib cage, hurting him deeply! [Critical damage - 11 points] At the same time, the arrows fly towards the orc. Three of them pass through, the shooters desperate before the creature's sight, but one hits him on the shoulder! [5 points of damage]

[Ok, so the bombers draw swords as a free action, causing no attacks of oportunity, but two crossbowmen are within reach and they trigger the OA! Two more in the back, actions spent. I gotta tell you, you were really unlucky. It's the first set of 20's I roll in combat since I started this game, and all are on you, @MetaVoid! THREE 20's!]



LOWER FLOOR - LIFT


The creature roars furiously at the attacks it suffers. Losing balance, mauled and bleeding, it gets caught by the golden cloud coming from Shayuri's hands! The creature attempts to shake off the effects to no avail! It won't turn invisible anymore, and now it agitates iself, going blind! Gold rests between the black, slithering scales, as the creature curls once more, ready to strike! It attempts to bite the dwarf once more, while swinging it's tail against the monk, concerned with it's speed! Unable to see, the naga fails to target both of the fighters, cursing to high heavens as the attacks fall into void space.

[Ok, so the Naga bites Morgrym and swings at Marius. I'll give an OA trigger for the maneuver, considering it like a movement. I'm mostly ruling the movement without marking the map bacause I think everyone visualizes everything quite well for now, and bacause it goes way faster like this. Every turn I'm giving you guys the initiative and I'm rolling them afterwards. Sounds good? :) When we reach the central fights, I'll settle for the map and the initiative scores as usual, but since this is a side-quest surprise... :p]


@Neurotic @Shayuri @KahlessNestor @MetaVoid
 
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Neurotic

I plan on living forever. Or die trying.
Marius flows with the body of the naga, staying across from Mourgrym, maintaining the flanking position. He lashes out with the leg he had prepared in the last attack in powerful arc. The leg connects solidly with the coil, causing small puff of golden dust and leaving sizzling trace of acid. The leg bounces off and straightens out, extending fully in side kick near the head, nearly same places he hit with the last combination.

[sblock=Draconic]
"Dragon swats the knight of the horse"
[/sblock]


[sblock=Actions]
Flurry of blows; damage; acid damage: 1D20+10 = [19]+10 = 29
1D6+6 = [4]+6 = 10
1D6 = [4] = 4
1D20+10 = [6]+10 = 16
1D6+6 = [5]+6 = 11
1D6 = [5] = 5
- Total 27 damage (4 acid)

Crit confirm: 1D20+10 = [4]+10 = 14;1D6+8 = [1]+8 = 9 - NOPE
[/sblock]
 

UPPER FLOOR

[Ok, so the bombers draw swords as a free action, causing no attacks of oportunity, but two crossbowmen are within reach and they trigger the OA! Two more in the back, actions spent. I gotta tell you, you were really unlucky. It's the first set of 20's I roll in combat since I started this game, and all are on you, @MetaVoid! THREE 20's!]
I believe drawing the weapon is move action that doesn't provoke. And with BAB +1 you can do it as part of the move. Since they didn't move it is moot point. Crits happen and I delayed attacks for two rounds against 3-5 attacks - it was bound to happen. I could spend IronSkin to negate the crit, but I still have half my hit points and plenty of attacks to prevent with extra AC. At least not everyone confirmed :) And I appreciate lack of poison.

Now that I consider - multiple opponents, single attack instead of taking bombs to them and damaging all of them... Not smart.


[Ok, so the Naga bites Morgrym and swings at Marius. I'll give an OA trigger for the maneuver, considering it like a movement. I'm mostly ruling the movement without marking the map bacause I think everyone visualizes everything quite well for now, and bacause it goes way faster like this. Every turn I'm giving you guys the initiative and I'm rolling them afterwards. Sounds good? :) When we reach the central fights, I'll settle for the map and the initiative scores as usual, but since this is a side-quest surprise... :p]

If Naga normally has that attack or even if you just decided it will be killed to quickly and gave her bonus attack you shouldn't grant OA because it defeats the purpose of multiattack. I'm sure the party will appreciate extra attacks :) ... it's just...poor thing is already blind :)

Now to some real action.
 
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Hagadark slashes his sword downward at the crossbow wielder and gets good hit in. He immediately moves the sword in pulling, cutting motion lightly to the side toward himself, cutting into the shoulder and arm holding the girl under knife point. While he hopes not to kill the girl with the maneuver by pushing the knife in, he doesn't see other solution except to surrender. Which really isn't much of a solution. He is wounded and needs to bring this to an end quickly.

The arm is sliced open along the bone and blood falls on the ground.
"You have chosen. Your lives are forfeit."

[sblock=Actions]
Free: heal 5hp (my last)

[roll0]
[roll1]
[roll2] <-- ignore this, it was just in case the attack is a crit threat.
[/sblock]
[sblock=ROGUE DWARVES]
Knife wielder 17/30
X-bow1 13/30
X-bow 30/30
Shortsword 1 30/30
Shortsword 2 30/30

Base Atk +4
CMB +5
CMD 12 (can’t be tripped)
AC 16, touch 11, flat-footed 16
HP 30
Fort +2, Ref +3, Will +1[/sblock]
 
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KahlessNestor

Adventurer
Nerath Wall/Long Return/Mine
Night
Round 0

Morgrym continued his assault upon the naga, his axe slicing deep and fast.

[sblock=Actions and Rolls]
Move:
Action: Flanking (Should be 22, as I forgot flanking)
Cold iron battleaxe: 1D20+6 = [14]+6 = 20
1D8+2 = [2]+2 = 4

[/sblock]

[sblock=Ministats]
HP: 55/59 NL: 0
AC: 17 FF: 11 T: 16 (+4 vs Giants)
CMD: 16 (+2 vs bull rush, trip)
Fort: 8 Ref: 2 Will: 8 (+2 vs poisons, spells, SLA; +4 v fey and plant effects)
Armed: MW Cold Iron Battleaxe
Ammunition: 9/10 bullets
Storm Burst 7/7/day
Wild Shape 1/1/day

Conditions: Barkskin 497r (AC 19/13/16)

Spells Prepared
0: Create Water, Detect Magic, Light, Stabilize
1: Obscuring Mist (Domain), Cure Light Wounds, Produce Flame, Faerie Fire, [Summon Nature’s Ally 1 (Spontaneous)]
2: Fog Cloud (Domain), Barkskin*, Flaming Sphere*, [Summon Nature’s Ally II (Spontaneous)]
3: Call Lightning (Domain), Cure Moderate Wounds, Protection from Energy*, [Summon Nature’s Ally III (Spontaneous)][/sblock]
 

Neurotic

I plan on living forever. Or die trying.
Blind gyrations of the monster enable Marius to land another strike, not very strong, but with his traninig any blow is painful to the recipient.

[roll0]
[roll1]
 
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Shayuri

First Post
Shayuri casts another spell, and flames swirl up and around her, twining like serpents. They twist and coil around her arms, then spring out as she completes the incantation, propelling themselves with hollow hissing roars towards the beleaguered naga!

(Attack rolls include +1 for point blank shot and +2 for it being blind)
[roll0] ranged touch (naga is denied Dex to AC from blindness) for [roll1]
 


Archon Basileus

First Post
UPPER FLOOR

The crossbowman is cut deep! He roars as the blade crosses him, but still stands! He shakes, his face shadowed by pain and rage while he prepares yet another attack! The second cut reaches the other rogue's shoulder as fear creeps up into Hagadark's soul... Could he kill her? There's blood in his gaze, and as he moans in pain to sink the blade into the lady's throat, she bashes her elbow against the bruised arm, setting herself free! She escapes his gaze, and as he plunges the dagger against her, she still manages to dodge the attack, falling back on the floor!

"Kill them! KILL THEM!" - she screams in an insane, fearful tone, as her body clashes against the cave floor.

ELEVATOR


As the elevator reaches the upper floor, combat still rages. Marius' charge shakes the creature once more as Morgrym's blade rises, darkened by the foul blood once more! The beast shivers, seeing death approach it, and in between hisses and curses, it invokes a powerful spell in her own tongue. Names of lower planes fill the air as Shayuri's body motions to invoke yet another scorching ray against the beast! Right before the naga invokes her own spell to save its mangled, bloodied body, it's engulfed by fire, disappearing within a mass of devouring heat!

EVERYONE


The elevator stops as the heroes rest. The naga falls, twisted by cuts, strikes and fire, the scorched body twitching and letting blood squirt all over the floor.

At first, the rogues are shaken by the scene, but they become overtaken by a desperate rage! Forgetting everything about the hostage, they charge forward, cutting and shooting their way towards the heroes!

"ALL OR NOTHING, BOYS! CHAAARGE!"

Their fanatic gazes push them forward, thirty for blood!

The two swordsmen charge against the massive orc. One swings at nothing, while the other hits Hagadark's belly [6 points of damage]. The crossbows click right before the shots, one of them reaching the giant's shoulder [6 points of damage], the other one plucked right below the neck! [Critical confirm - 12 points of damage]. Even more blood runs from the giant as the other heroes contemplate the battlefield up above!

[sblock]
Knife wielder 17/30
X-bow1 13/30
X-bow 30/30
Shortsword 1 30/30
Shortsword 2 30/30
[/sblock]

[Thanks for the damage page, [MENTION=87106]MetaVoid[/MENTION]! I reproduced it here, to make matters easier. The naga's down and we stillhave six rogues to go. Remember that you can have two more up front, mostly with reach against the bombers and the two swordsmen, now - I'm considering that Hagadark can reach the back line on account of size. Round's your, guys! Damn, I'm finally getting reacquainted with the bulk of these rules! :)]
[MENTION=24380]Neurotic[/MENTION] [MENTION=87106]MetaVoid[/MENTION] [MENTION=6801311]KahlessNestor[/MENTION] [MENTION=4936]Shayuri[/MENTION]
 

OOC: Forgot mutagen (post #582) strength bonus - this would add two more damage, but it would cause bombs -1 to damage too so it cancels out. The critical part of this one is that AC +2 which makes my AC 23, not 21 :)
[MENTION=6855545]Archon Basileus[/MENTION], I will spend immediate action to negate the crit and remain standing, dropping AC back to 19
HP: -1/43 + however many prevented from crit!
Is there a space he can shift to to open the area for Marius and Mourgrym?


As the arrows streak toward him, the one hitting him in the chest causes short flash of magic as the metallic shine of his skin slows the arrow to less painful wound, but disappears in the process. Seriuosly hurt, he is relieved to see the rest of the group. But he cannot waste time healing himself. There are enemies too close for comfort. As the girl falls down he chops down with all his might, splitting the dwarven leader from crown to sternum, lodging his huge blade deep into the chest bone.

The girl is splattered with brain matter and blood as the dwarf explodes under the giants fury.

[sblock=Actions]
5' step aside
[roll0]
[roll1]
Confirmed with 18 for 14 damage extra in the next post
[/sblock]

[sblock=Dwarves]
Knife wielder -10/30
X-bow1 13/30
X-bow 30/30
Shortsword 1 30/30
Shortsword 2 30/30
[/sblock]
 
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