[IC1] Pool of Radiance

Round 6+

Battle Map - Round 6

With Emagor backing out of the reach of the entangled hobgoblin, the adventurers can now safely dispatch of the remaining two threats.

Kordunn thrusts his ranseur deeper into the webs to stab the remaining hobgoblin raider, while Eldwyn drops a stone into his sling and sends it flying and Storm keeps watch with his bow at the ready.

Soon, the humanoids are all unconscious and defeated.

Combat is over.


Status:

Eldwyn - moderately wounded
Rover - severely wounded, fatigued
Emagor - moderately wounded, Greater Mage Armor
Peabody - moderately wounded
Kordunn - moderately wounded, Mage Armor
Storm - lightly wounded
Goblin Mage - dying, unconscious, prone, magical protections, entangled, webbed
Hobgoblin I - dying, unconscious, prone
Hobgoblin II - dying, unconscious, entangled
Hobgoblin III - dying, unconscious, prone
Hobgoblin IV - dying, unconscious, entangled, webbed
Hobgoblin V - dying, unconscious, prone
Hobgoblin VI - dying, unconscious, entangled, webbed
 

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Eldwyn

"We didn't come out of that too well. Maybe we should head back to the tavern and start again tomorrow? Otherwise I could cast some cures."
 

"Please allow me to attempt some healing first. Let us then see how we fare. I have most all of my magics untouched this day and long to progress on our quest if it is not too imprudent to do otherwise." Kordunn closes his eyes in brief concentration and he calls out an invocation to the Spell lord. His call is answered by a divine arcane angel spirit who helps channel and enhance the positive energy the dwarf summons to flow through his touch.
 

Emagor, Human Fighter|Wizard

"We should at least search these monsters! And I mean ALL of them, especially that mage up there! We need to have something to show for this fiasco!"

OOC: Sorry, wrong color at first! EEEK!
 
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Eldwyn

Eldwyn steps aside to see what Kordunn can do first. "Yes, we can hope there is something of value to be had. That spellcaster was pretty advanced, so perhaps he has something good."
 

With the aid of the healing spirit conjured by Kordunn the worst of the wounds sustained by the adventurers can be healed. Once the webs have been removed, they can get to the bodies of the goblinoids that attacked them. Among the hobgoblins they find only their weapons and armor and a few coins, while the goblin mage does have a few more interesting items. There is a book, that Emagor easily identifies as a spellbook, a wand, and an amulet around his neck, which appear noteworthy. He also has some coins and a few gems in a small bag on his belt.

OOC: added to party treasure.
 




Emagor Human Fighter|Wizard

"I was hit somewhat, and perhaps a few others were, too. Truly, I was too busy bleeding to really notice. I did notice that Peabody was hurt some, though. Heal him before you heal me, please? Although Iam somewhat more durable than your typical wizard, my plan is to avoid swordplay whenever I can safely do so, as long as the group's overall well-being will not be compromised."
 

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