So I have this odd desire to create a super streamlined version of 3.x. I know I am not the first to do so but I have changes I want to make to. This is, as the title states, more of a mental exercise than anything. (my work is boring so thinking about stats and rules keeps me sane!) I don't expect to really play this game but I want to see if I can take something that at its core occupies close to 600 pages over 3 books and still have a workable game in say 50 pages.
First I want to outline some design goals I have for this exercise.
-no classes. I don't think, for this game anyway, that we need dozens of classes. I want to create a handful of game style archetypes that can be customized to create the feel of a variety of classes.
-No power bloat. Though I want character's to progress and be able to do more as they play I want to avoid massive numbers and modifiers as the game goes on. I don't want 1000s of HP and modifiers higher than the roll of the dice.
I want the pcs to gain versatility as the grow, not numbers.
-I want all rolls to be done with the d20.
-reduced skill list. I want a small set of generic skills that can be broadly applied to a variety of situations.
So there are my ideas so far questions and comments are welcome. I'll be posting more stuff as I go.
First I want to outline some design goals I have for this exercise.
-no classes. I don't think, for this game anyway, that we need dozens of classes. I want to create a handful of game style archetypes that can be customized to create the feel of a variety of classes.
-No power bloat. Though I want character's to progress and be able to do more as they play I want to avoid massive numbers and modifiers as the game goes on. I don't want 1000s of HP and modifiers higher than the roll of the dice.
I want the pcs to gain versatility as the grow, not numbers.
-I want all rolls to be done with the d20.
-reduced skill list. I want a small set of generic skills that can be broadly applied to a variety of situations.
So there are my ideas so far questions and comments are welcome. I'll be posting more stuff as I go.