And points are awarded based on fights won, and hence everyone can be ranked. From there, you can only fight those on or above your rank. When you lose, you're deducted points, hence fall down the ranks. Hence it means those of equal ability end up in fair fights. If a warrior picks a fight with a mage, it's his own silly fault for not being able to combat the magic. But if the warrior thinks he's good, thinks he's got it all over the mage and can somehow best his magic, then he should pick the fight, for glory and points.
Naturally, people should have the right to decline a fight should they so choose. But declining should have a penalty of it's own...say the next fight they participate, even if they win, they only get half the points they would have? Or something...
Why a penalty for declining? That would be a way to push someone right out of the tournament. Get a couple friends who outclass someone, have them all pick that someone to fight, that person loses points for declining (or doesn't get as many points on their next win) - it keeps them down, and eventually out.
I don't like the idea of losing points if you decline, then someone way above your character's skill level could chalenge you and you lose points no matter which way you turn, you should have a choice on who you fight and you should be able to decline without a problem
I agree, but I think it should be a random drawl of who you fight. And I also think no matter who it is you have to fight....you have to fight! I mean it's not a tournament if you can just decline a fight, and yet move on.
The idea of declining a fight is based on the "choose who you fight" idea. More tournament style based, yes, declining would be forfeiting, and a loss. But, the usual way tournaments work - at least from what I understand - is to pair up people of about the same skill level. So, it's reasonable that you should be able to fight that person. If people are choosing who they fight, the could just pick a weak opponent and that would be that if that chosen opponent couldn't decline.
You cannot choose the weaker opponent, only those your rank (or higher.) If an opponnent that seems "weaker" made it to your rank, well then.... he's just not that weak I agree with losing points on declining. Or winning half next time. Whichever.
Everyone's trying ta make me look stupid? . On the other hand...as Sienna points out, it has the friendship flaw, of conning all your same level mates to pick the fight. On the other hand, if you've entered the tourney, and are so much a pussie cat to keep declining equally matched fights, it's your own fault for falling to the bottom rung so to speak. No one said life is fair. And the underdog winning is one of the most glorious moments of all.
Lacerin, here's what I think you should do, make a chart, just like the one on super smash bros for their tournament, rank the characters who sign up to do it from weakest to strongest, that way, when you're all said and done you'll have two against eachother that are about the same in rank, after awhile you may end up with a weak one against a strong one, but that's only because they're the winners of all of their matches, I think that would be a fair way to do it, but then again, life isn't fair, but that's my suggestion.
I second that suggestion, and to add to it, you can have two main brackets for mage and melee and have the top fighters from those fight each other if you guys are still worried about advantages/disadvantages for melee vs. mage