Jolly Giant
First Post
cperkins said:An idea for keeping the game low-magic is to have characters start as Warriors or Experts and advance 5 levels in these NPC classes before qualifying for PC classes such as Barbarian, Bard, Fighter, Ranger, or Rogue.
That way, PHB classes would become your "prestige classes."
This is very, very close to what I'm planning, except I'm making my own variant classes and "prestige classes". It's still a work in progress, but here's my draft for a viking warrior class:
d12 HD
BAB=HD
Saves: Good fort
Skill points: 4/lvl
Bonus feat (from a list very like the ftr list) at lvl 2,5,8 and every 3 levels there after.
Proficient with all simple and martial weapons, armors and shields (some martial weapons from the phb will be considered exotic in this setting)
Nothing to drastic, in other words. Basically a fighter with fewer feats and more skills and HP; a ftr/brb blend. Class skills will include knowledge (geography and religion), profession (sailor), use rope, balance, ride, jump, climb, intimidate and diplomacy.
PrCs for warriors will include a barbarian variant and a dwarven defender variant.
There will also be expert-like classes; navigator, smith, skald and maybe a few others. These will have d8 HP, BAB like a cleric, 6-8 skill points per level and 2 good saves. They'll be proficient with all simple weapons and maybe a limtied number of martial weapons.