mmadsen said:
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Start her off on the 3e "Adventure Game" boxed set. It's only $10, and comes with a set of dice, tokens, and a battle mat (one side just a grid, the other has a dungeon). There is a booklet with several small "missions" - rescue a unicorn is one of them.
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Rescuing a unicorn should be quite a hit with a little girl. Perhaps you can modify the whole string of adventures to go from clue to clue, with the big rescue at the end.
That was my thinking. There's another one where you can resuce some dwarves (or they're in the dungeon too, and will join you). We used them for NPCs to help the PCs live longer. But when one of the dwarves died, the other one had to leave (return the body home for burial).
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About a year later (ages 11 and almost 7), they started a real 3e game. They love picking their skills and feats, and often agonize over them.
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I can totally see a young version of myself being the same way.
Yeah, the only one that was a no-brainer was
Improved Familiar for my daughter. She plays a wizard, and they ran across a pseudo-dragon in the first Saltmarsh module. She said she wanted it for a familiar, and I told her she'd have to take a feat to do it. Other than that, I have to explain whichs feats they might want to take, and let them agonize over which one to take.
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We have gone through Sunless Citadel, and 2/3 of the old "Saltmarsh" series.
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Good choices for kids! (Or "normal" people.)
Yeah, they really seem to be enjoying it. That series also has a good mix of role-playing along with combat (like Sunless Citadel).
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Three of their friends have started playing.
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Very cool. How do their parents see the whole thing?
Well, actually four friends want to play, but the fourth is a friend-of-a-friend. I made two of them ask their parents first, and the other two I didn't. (Guess maybe I should.) But the two who had to ask the parents got the go ahead. One of them even told me that he plays Diablo all the time with his uncle, so he didn't think his parents would mind. He was right.
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Yes, I'm a kinder, gentler DM with the children. But if they mess up the last "Saltmarsh" module (U3 - The Final Enemy), they'll pay the price....
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If you haven't prepared them by killing off their 1st-level characters a few times, I don't want to be there when their high-level characters finally go...
They have been close a couple of times, and some well-loved NPCs have died. Once, they almost died (TPK), but a viper familiar managed to attack the montser before the monster could hit it. A close one; my son still mentions it once in a while.
They also know I'm a hard-ass. When they roll for h.p., they can take their roll or mine. They roll first, and if they don't like it, then I roll. But, they're stuck with my roll, even if it's worse. My son rolled a 5 for his paladin and kept it. Decided he didn't like the possiblity of my rolling a 4 or less. I love it when a 7-year-old can analyze the numbers and make a decision.
