Mephistopheles
First Post
Celebrim said:I'm not making assumptions. That is, unless in 4E, 'straw cottage' has become a creature type.
Ever since a gazebo got away with it they're all giving it a shot.
Celebrim said:I'm not making assumptions. That is, unless in 4E, 'straw cottage' has become a creature type.
Plane Sailing said:Leave out the snark when making your comments please.
Thanks
Mephistopheles said:Ever since a gazebo got away with it they're all giving it a shot.
Observe "most of the time". It can be used to deny an opponent on the ropes the possibility to heal, it can be used on a stunned minion or on an ally with 4 HP left. Since it is AoO you can also deal much total damage in the right circumstances.Derren said:And the Pit Fiends signature ability, irresistable command is most of the time a very bad idea as a living, damage dealing minion is more valuable than a small one time explosion so this ability won't get used often (unlike in the written tactic for this monster).
Mustrum_Ridcully said:Do you know how effective his summoned fiendish allies are in combat? Or, more importantly, how long they can actually last against the epic level party? I wouldn't be surprised if each of them couldn't survive more than one or two rounds of damage by the group, and thus making it very likely for the Pit Fiend to let one of them explode...
Remember that the pit fiend can boost their offense by lowering enemy defenses. I also think the developers said that monsters of lower level than PCs should stay usable for a longer time than they did in 3e.Derren said:When the summoned devils are really this weak then they don't really serve a purpose except as exploding fodder. (It seems in 4E monsters will have high HP and low damage. And when those devils have so low HP that they fall after 2 rounds then their attacks will be even lower).
So the party is free to gang on the Pit Fiend.
med stud said:Remember that the pit fiend can boost their offense by lowering enemy defenses. I also think the developers said that monsters of lower level than PCs should stay usable for a longer time than they did in 3e.
With their +4 to attack from the Pit Find, they are strong in the offensive. If the melee damage of the Pit Fiend is any indication, weapon damage for monsters doesn't increase as much as in 3E. So they still deal some damage damage to the PCs.Derren said:And here is the problem.
Either the minions are still strong, then the irresistable command will not see much use as it is tactically better to let the devils live.
If the minions are weak so that exploding them is the best thing to do then the PCs will likely ignore everything the Pit Fiend summons as they pose no thread and gang up on the Fiend.
Also the debuff only works for 1 round.