Nikosandros
Golden Procrastinator
From what I know, Sasquatch will produce that as well.WotC is working on the Adventurer's Guide for the Elementals adventures.
From what I know, Sasquatch will produce that as well.WotC is working on the Adventurer's Guide for the Elementals adventures.
WotC will be overseeing their work, though.From what I know, Sasquatch will produce that as well.
Of course, but the post that I replied to seemed to imply that while the adventure was done by Sasquatch, the Adventurer's Guide would be an in-house project.WotC will be overseeing their work, though.
Speaking of which, does anyone know if any of the D&D team got laid off this Christmas? It would be a nice result for them if the game did well enough that they all managed to retain their jobs.
I thought that the Adventurer's Guide was supposed to have some things like new races, classes, spells, an backgrounds in it. That sounds like rules to me. I don't think Wizards wants to outsource writing rules to someone else.From what I know, Sasquatch will produce that as well.
Conventional wisdom is clearly wrong, since Paizo are making a mint off their adventure paths - to the point where company reps tend to respond to suggestions about changing them with "They're where we make most of our money, so we're very careful about not wanting to fix something that isn't broken."
You clearly can make money from adventures, you just need to do them right.
That kind of brings up one of the reasons I've been so frustrated with WoTC since 4E launched. It seemed (to me, at least) in 4E that the accountants took over the product decisions. They clearly said "campaign settings and adventures don't make us money, so lets cut those from the product line. Let's make a bunch of player-focussed products instead". Clearly that didnt work out. Without supporting DMs, there's nobody who wants to run your games.
I think they're light years ahead of WotC in terms of their understanding of the RPG market. Clearly Lisa et al have better business skills.
Yup. You produce Dragon and Dungeon magazines for years, and then when the license ends you convert all those subscribers into adventure path subscribers.
It's not the adventures (though those are good); it was a perfect storm of various circumstances. It's not repeatable.
Let's not get crazy with the royal "We"...nothing would make me happier that a sweet, sweet book of new 5e crunch.We don’t want rules bloat in this new edition, if possible, so having Player’s Handbook 2, 3, 4…..etc, would be a major, major turn off.