If you could be only one level...which would it be?

If you could only be one level in a campaign, which level would you want to be?

  • First

    Votes: 11 3.7%
  • Second

    Votes: 1 0.3%
  • Third

    Votes: 2 0.7%
  • Fourth

    Votes: 4 1.4%
  • Fifth

    Votes: 11 3.7%
  • Sixth

    Votes: 24 8.1%
  • Seventh

    Votes: 38 12.9%
  • Eighth

    Votes: 30 10.2%
  • Ninth

    Votes: 39 13.2%
  • Tenth

    Votes: 17 5.8%
  • Eleventh

    Votes: 6 2.0%
  • Twelfth

    Votes: 35 11.9%
  • Thirteenth

    Votes: 11 3.7%
  • Fourteenth

    Votes: 3 1.0%
  • Fifteenth

    Votes: 6 2.0%
  • Sixteenth

    Votes: 4 1.4%
  • Seventeenth

    Votes: 1 0.3%
  • Eightteenth

    Votes: 7 2.4%
  • Nineteenth

    Votes: 0 0.0%
  • Twentieth

    Votes: 45 15.3%

I voted 7th for 4th level spell access for casters, but like 8th as well. I guess if I could change my vote I would say 8th so that sorcerers could be included in that, and everyone would have received their second stat increase to allow it to make a difference if both are applied to primary stat.
 

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8th for me. Powerful, but not ridiculous. I found that once a group gets very high-powered, role playing gets sacrificed for "who cares, we can do what we want".
 

I said 12th, which is about as high as I like to go. At 12, you get a feat and attribute point, can be far enough into a prestige class to have some interesting abilities, have access to 6th level spells (heal) and have a few 5th level spells to throw around, and at the same time you can still get your butt kicked by a lot of stuff.
 


Definitely 5th. My second choice would be 3rd or 4th, and I would go no higher than 8th. Nothing makes me happier than a low-level game, but I'm not sure 1st or 2nd forever is the way I would go.
 

8th. Multiclass chars start to get their second attacks, spellcasters start to shine, fighters still rock without needing too many magic items and the groups is already able to waste several hundred mooks.
 


I went with 11th. Full BAB types have 3 attacks, full casters (except Sorcerers, but who cares about them anyway ;)?) have 6th level spells, and PCs are strong enough to take on seriously powerful enemies (up to about CR 16) while not being too strong to be challenged by not too powerful enemies (CR 4 and higher).
 



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