The problem with starting a Crunch Renaissance (Crunchneissance?) is that you need to look at why it failed in the first place.
IF you wanted to start a Crunchneissance
It's interesting that I started a thread a while back asking whether rules heavy was bad and rules light was good. This thread is saying the diametric opposite to what that thread said!
Umbran;6270541 For a given thread said:Is that a thing? That's incredibly useful info if it is, and actually rather important. It's not something I've ever been conscious of (but, hey, I miss a lot!)
It is certainly true that two threads gave opposite results following your rule exactly. Each strenuously presented an opposite opinion about rules-heavy games.
... what would that say to you, if anything? Would you see it as a positive or negative?
That's a helluva proclamation! I don't think Pathfinder or WFRP have failed. To my knowledge they're both extremely successful games. One is even the most popular RPG is the world!![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.