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[IK] Corvis U. Discreet Investigation & Retrieval Union: Last DM Post 1/8 14:45 EST

Marthasa shields her eyes, being careful not to fire the pistol. She doesn't want to get anyone hurt. She bides her time to see what the party, and the incoming Khadorans, do.
 

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Ooc Comment

Krug said:
Marthasa shields her eyes, being careful not to fire the pistol. She doesn't want to get anyone hurt. She bides her time to see what the party, and the incoming Khadorans, do.
OOC: Just to be clear, you won't be stunned this round, Krug, as the effect only lasts 1 round. You did, however, drop anything you were holding. Picking it up is a move action.
 
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Alanna Morwyn (2 lvl Gun Mage/1 lvl Arcane Mechanik)

Alanna rolled through her dive, letting her momentum carry her through to safety behind the wooden walls of the pen.

"Ka-chunk!"

A khadoran arrow embedded itself in the wall near her hand.

That was close.

The runes covering her magelock pistol seemed to writhe and arcane fire spilled from the glowing markings as Alanna brought the gun to bare on the Khadorans. Sighting and firing in one quick motion a ball of concussive energy billowed from the muzzle towards its mark.

(Casting Daze. First choice is K4. If K4 is nolonger a valid target then I Fire a bullet at K3, since he would be out of range of the Daze spell)

Daze:

Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One humanoid creature of 4 HD or less
Duration: 1 round
Saving Throw: Will negates
Spell Resistance: Yes

This enchantment clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions. Humanoids of 5 or more HD are not affected. A dazed subject is not stunned, so attackers get no special advantage against it.
 


Cursing as his feet make a horribly wet sucking sound as he moves, Cormyck realizes that flight is not an option and that his only hope for survival is to bring the attack to his enemies. Forcing himself forward against the pull of the tanglefoot bag, Cormyck drops his pistol, and then snaps his hand forward which releases the Rynnish holdout pistol from its hidden holster. Taking careful aim he fires off a shot, and begins to silentlty pray.

<ooc> Free action to drop the military pistol, move 15' closer to my target, Quick Draw (if needed) to pull out the pistol, and fire!
 


Combat Round 3

Harlan steadies his hand, pointing his pistol at the reddish-brown curtain on the northern end of the room, waiting for anything to come through.

The Iosan woman curses quietly in her language, as she picks up her gun off the ground. Trying to blink away the afterimages of the flash grenade, she pulls a wicked-looking barbed dagger from a thigh sheathe with her left hand. “Now let’s get out of here,” she mutters in Cygnaran.

Over the din of combat, a loud voice starts speaking in heavily Khadoran-accented Cygnaran through the curtain on the north side of the Bet’n’Bar. “Ve vant de book. Zat iss all. Giff us de book, and ve vill leave you in peace!”

Outside the central chamber the Khadoran closest to Alanna pulls a fresh arrow from his quiver, peeks over the cockfighting enclosure, and fires it at Alanna. Luckily for her, it whizzes harmlessly over her head, bursting into a shower of wooden splinters when it impacts the wall behind her.

Jackson kicks over the table (M10) and takes cover behind it, picking up his pistol and aiming it at the southern curtained entrance.

Alaois peeks through the curtain and casts his spell. Immediately, a grayish-brown fog seeps up from the ground, filling an area 20’ high and 40’ in diameter. It extends 10’ into the Bet’n’Bar, and completely swallows its caster in an oily mist.

Alain picks up his greatsword and pistol, and aims the gun at the curtained entrance, now completely obfuscated by the magical fog.

With a halting motion, Cormyck drops his military pistol on the stairs, where it clatters against the metal steps. Descending the rest of the way into the room, he moves towards the Khadoran bowman until he is almost right on top of him. With a flick of his wrist the Rynnish pistol springs into his hand and he fires it at point-blank range. The bullet hits the tall man’s upper right arm, tearing through his greatcoat. Bright, red blood spatters across the large doorframe, and the Khadoran winces in pain.

Despite his fresh wound, the Khadoran draws a battleaxe from a sheathe on his back with his good arm, and circles around Cormyck, looking for an opening. When he thinks he sees one, he lets out a lout, “Hach!” and lunges towards the more diminutive rogue, catching him on his leg where the greatcoat parts. The axe bites deep into the flesh, and the Khadoran rips it free with a satisfied smirk.

The Priestess of Morrow picks up her military pistol and aims at the entrance nearest her.

Allana takes a quick look over the pen and casts a spell at the Khadoran opposite her. A bright, silver light erupts from the muzzle of her magelock pistol and hits her enemy squarely in the eyes. A dull expression comes over his face and his entire body goes slack, and he momentarily seems to loose all awareness of his surroundings.

[n.b. I am not currently at home, so I can't provide you with an updated combat map. I will add it this evneing. -Blue]

OOC:

COMBAT MAP END OF ROUND 3
HTTP://home.nyc.rr.com/agreenshields/utternonsense/SarrRatuRound3.jpg

Harlan readies a standard action to shoot.
Edrea Lloryrr picks up her pistol (move action) and draws a dagger (move action).
Jackson knocks over table (move action), giving him cover, and picks up his pistol (move action).
Khadoran (K4) fires Khadoran shortbow (6 + 2 – 4 (cover) = 4, miss).
Alaois casts spell (ASF roll 48, spell succeeds). Spell is centered on the NW corner of square J13 and extends 20 feet in every direction, including up. This means that it does not reach the top of the vaulted ceiling (which are close to 30’ high), but does reach to the top of the Bet’n’Bar’s ceiling (which is about 9 ft.). Only Alaois, Martasha, and Alain are currently in the area of effect. Alanna and Khadoran (K4) still have line-of-sight on each other.
Alain picks up his weapons (move action) and readies an action to shoot at anything coming through the fog.
Cormyck drops the military pistol on the stairs (free action), moves to within 5’ of the Khadoran (K1) (to C7) while drawing his holdout pistol (move action) and fires it (19 + 0, threatened crit, 10 + 0, no crit, damage 2d4-2, 3 hp).
Khadoran (K1) draws his battleaxe and moves to square C8 (move action) where he swings the axe (19 + 3 = 22, hit; damage 9 hp).
Martashan picks up her pistol (move action) and readies an attack.
Alanna casts Daze. Khadoran attempts to save (7 – 1 = 8 vs. DC 12, failure.)


INITIATIVE ORDER FOR ROUND 4:
Harlan Baylentis (H): 22
Edrea Lloryrr (E): 21
Khadoran (K2): 15-first
Khadoran (K4): 15-second
Jackson Bainbridge (J): 14
Alaois O’Aodh (AO): 12-first
Alain Caldwallow (AC): 12-second
Cormyck diTrivassi (C): 11
Khadoran (K1): 7
Martashan Leharin (M): 5
Alanna Morwyn (AM): 3-first
Khadoran (K3): 3-second
 
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'Right. Time to bring the fight to the enemy.' Alain thinks grimly.

"Harlan, Jackson, are you ready to handle anyone coming through that entrance?"

Alain sets his jaw. "I will not leave Cormyck and Alanna to a grisly fate alone."

He rushes out the door through the thick mist, hoping to get a clear shot at one of the Khadorans, and draw some attention away from Cormyck.

OOC: Alain will move to F14, hoping to help Alanna finish off the Khadoran (K4).
 
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[occ] What way did we come in? Though the curtain and the stairs to the southwest, J5 correct? Or the ones up in the northeast corner? Just wondering before I post the way Alaois goes [/occ]
 

Karl Green said:
[occ] What way did we come in? Though the curtain and the stairs to the southwest, J5 correct? Or the ones up in the northeast corner? Just wondering before I post the way Alaois goes [/occ]
You came in through the curtain on the SE corner of the Bet'n'Bar (around M13-14) and entered the room though the door in the SW of the room (E7).
 

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