Blue_Genie
First Post
Hmm, that's a scary thought. I will say that you can buy incendiary Quad-Iron rounds, but they cost +24 gp per shot, and have to be custom-made. They would not be available on the open market, as the Radliffe is very rare to begin with. This puts the total price at 40-42 gp per shot. Because the pistol and the barrels are relatively small for a pistol, I'll also rule that it does an addition 4d4 heat damage, instead of the full 4d6. Also, because of the extra heat of four barrels close together, you'll have to re-bore each barrel after 12 uses of the rounds, or risk having to replace the entire pistol.Slippshade said:Question: If I added Incendiary rounds to a Radliffe Quad-Iron Pistol would the damage be 4d4 +4d6 flame. If the answer is yes, I may change one of my firearms.
Also, Slippshade, what happened to your third feat?
While I'm on the subject of pistols, let me just point out to everyone that firearms are still rare in Corvis. Notice that the absolute cheapest firearm (the pinlock pistol) is 150 gp. That's more than a peasant will ever see in his life. Owning a firearm means you are either a) employed by a mercenary/military/watch company, or b) rich. If a stranger sees you openly carrying a firearm, s/he will assume that you are in one of those two categories.
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