I'm a huge fan of immersive RPing. How about you?

Are you a fan of immersive RPing in role-playing games?


I voted balance - but for a reason. For me, one of the nicer aspects of D&D is that it can do both.

There are sessions, where you never touch the dice. Then, there are evenings, where your mental faculties are worn thin from the week and you and your friends just smash stuff.

Both is fun, and in D&D, you can have your cake and eat it too.

Cheers, LT.
 

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I am there to have fun, not to get too far into angst. For my face to face group, we fall far into the realm of dice, and silliness. For my online games, it is a more even balance. But I do not play in game where the emotional stuff gets hip deep.
 

I completely agree. If I'm not immersed in character why aren't I playing a board game?

I role play a mean game of Clue. "Oh no! Colonel Mustard is the killer! And he keeps following me from room to room! He's after me next! If only I can find the clues to end his reign of terror in time!"

PS
 

As a DM, I like to make players roll some dice to break up the immersion sometimes -- I use this as a tool if time is a-wastin' as well.

As a player, I get bored and a bit miffed when the rest of the party talks for four hours while my character isn't present. This is all too common in games where I am a player... and everyone wonders why I despise split party gaming so much.
 


When we talk about immersion, what're we talking about?

Like, "Talk to every face you meet, spend four hours in town going to different shops"?

Or like "Forget I'm playing a game"?

Because the above examples give me fatigue. It's hard to keep it going. Perhaps because I'm not great at coming up all the answers on my feet. "Well Mr NPC, we were wondering what this magical loot we JUST FOUND does." "Ask the DM later." That's often my response when I'm trying to play the NPC and they ask me something that would take me thinking to do.

Granted, the last game I ran was very light on the rules; the players were con artists and gypsies, traveling around and doing their thing, so it was a lot of NPC interaction mixed with a skill check or three. I'm not afraid of the talkie talkie.

But god, I want some dungeon crawling.
 

Role-playing is just the thing you do in between fights.

Rather, I don't give a rip about how the blacksmith's wife's sister is doing with her new baby.
I just want him to tell me about that sword he forged for the wizard last year so I can figure what that wizard up to and then go kill him and take his stuff.
 

None of the points on the scale accurately describes me. I like the immersive stuff as long as it's interesting. Haggling for hours over the price of crossbow bolts isn't interesting.
 

i immerse myself in character so i can kill things and take their stuff using paper, pencils, dices and miniatures.
 

I'm big on character voice and schtick but I'm not a full on immersion-uber-alles type. Sometimes you have to make out of character decisions for the good of the game. Mostly I'm into being cool and kicking ass, which is why I selected the third option.
 

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