Immediate Interrupt vs Opportunity Attack

Umm, readied actions are reactions, not interrupts.
Unless you're reacting to the movement from charging, the rogue takes the crit.

You're right. Pain in the butt. Guess i am going to have to change my operating procedure. Still works for the most part though.


It does work on a charge if pinged on movement, the movement happens first. As soon as it crosses the threshold for the readied action it goes off.
 

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Actually, I'm not sure that works. In a charge, the movement and attack is a single action. So - even if you've readied the Thunderwave for after the Troll moves into melee range, doesn't it go off after the whole charge action has resolved?

Readied Actions can explicitly interrupt movement (as long as at least one square of movment has occurred). So the movement portion of the charge can be interrupted by an appropriately-worded Ready action, before the attack occurs.

PHB p291:
Interrupting an Enemy: If you want to use a readied action to attack before an enemy attacks, you should ready your action in response to the enemy's movement. That way your attack will be triggered by a portion of the enemy's move, and you will interrupt it and attack first. If you ready an action to be triggered by an enemy attack, your readied action will occur as a reaction to that attack, so you'll attack after the enemy.

Note that an enemy might use a power that lets it move and then attack. If you readied an action to attack in response to that enemy's movement, your readied action interrupts the movement, and you can attack before the enemy does.


The bolded paragraph describes how Ready might interact with Charge.

-Hyp.
 

It is much funnier to ready a charge at someone else in response to movement.
So you get charged ... and you charge someone else, and they have to keep on charging to where you were and look silly.
 

It is much funnier to ready a charge at someone else in response to movement.
So you get charged ... and you charge someone else, and they have to keep on charging to where you were and look silly.

Readying a charge vs the controllers or leaders at the back, triggering off the defender's action, is a good idea in general... since the defender can't take an OA on his own turn, you can often get past him to the soft squishies without getting stickied on the way by...

-Hyp.
 

2 Questions then

If you interrupt his charge with your own then would it not be your turn when you pass himm resulting in a OA against you.

Note that an enemy might use a power that lets it move and then attack. If you readied an action to attack in response to that enemy's movement, your readied action interrupts the movement, and you can attack before the enemy does.


If you interrupt the movement of a charge against you then how can you make a melee attack against him if he hasn't moved yet. So their is no way to hold your attack and interrupt a charge with a melee weapon.
 

If you interrupt the movement of a charge against you then how can you make a melee attack against him if he hasn't moved yet. So their is no way to hold your attack and interrupt a charge with a melee weapon.

You can interrupt after any square of movement. So if you have a melee weapon and a guy is charging at you, you interrupt between the last square of movement (the one that puts him adjacent to you) and his basic melee attack.


Deadstop
 

Please tell me where it says that you can interrupt anywhere along the movement as my DM is saying that you interrupt the movement (Beginning of movement) which means he has not closed on you yet so you cannot prevent a charge and attack first if you have a melee weapon when you are readied. Or does it all come down to interpretation and the DM's interpretation is what you use.
 

Please tell me where it says that you can interrupt anywhere along the movement as my DM is saying that you interrupt the movement (Beginning of movement) which means he has not closed on you yet so you cannot prevent a charge and attack first if you have a melee weapon when you are readied. Or does it all come down to interpretation and the DM's interpretation is what you use.

PHB p. 268.

PHB p. 268 said:
If a creature triggers your immediate reaction while moving (by coming into range, for example), you take your action before the creature finishes moving but after it has moved at least 1 square.

In other words, if your readied action is "attack when the goblin gets within range," as soon as you resolve the square of movement that put it within range, you attack.
 

Readying a charge vs the controllers or leaders at the back, triggering off the defender's action, is a good idea in general... since the defender can't take an OA on his own turn, you can often get past him to the soft squishies without getting stickied on the way by...

-Hyp.

That is a nice trick. Gonna try it next session. :P

Although, when your ready goes off, I think it becomes your turn, not the defender's turn - so the OA would probably still go off, wouldn't it?
 

Please tell me where it says that you can interrupt anywhere along the movement as my DM is saying that you interrupt the movement (Beginning of movement) which means he has not closed on you yet so you cannot prevent a charge and attack first if you have a melee weapon when you are readied. Or does it all come down to interpretation and the DM's interpretation is what you use.

You can interrupt any part of anything. Interrupts occur after declaration of the event but before resolution of the event.

For movement-triggered interrupts that say 'when an enemy enters your square' then it means just what it says. It triggers when, and not before, the enemy enters. You resolve it, and it might make the rest of that action no longer work.

Other powers interrupt when the enemy hits, which means they take place before the enemy's attack -actually- lands. This is important for Ranger utilities that move you out of the way of attacks midswing, or for Wizards with AC-boosting spells.

Other powers -still- interrupt when the enemy -damages-, which means that the entire attack can potentially be negated -after- he's declared the effects of the attack. (Staff of Defense comes to mind, but there are others.)
 

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