Well, if the two turles fighting each other is flavour and part of the campaign world, I think it would be really cool, but yeah... you can't really have oppents on that size, because of already explained problems. That a hundred year constant war between 2 NPCs is perfectly fine, they don't need to role dice to do damage, but between anything and a PC is not due to the potential number of rounds that the single encouter would require.Upper_Krust said:Indeed, however flavour aside, only a lunatic would consider incorporating such mechanics within a roleplaying game.
Actually, upon further thought of what a properly equiped party of adventures should be able to do, this is probably only like EL 49-51, since a good party in the thousands should be doing several billion points of damage a round per character, and could be killed by characters in the mere hundreds of levels. The only really annoying thing is it's resilience, which means that any party that's probably strong enough to hurt it, won't really be hurt BY it, so while it could be killed by characters in the lvl 500+ range, it's probably not really ever going to be an encouter and should probably just stay as flavour.