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This is changed by me on purpose. As WarDragon pointed out, Sean Reynolds has a good article on this.
Thats actually a mistake by me, although I think you could possibly design an epic feat that allowed characters to add strength damage to dancing weapons.
Adslahnit said:I noticed two odd things about the way certain weapon special abilities were handled in the Epic Bestiary:
1.) The Keen weapon ability and Improved Critical feat were allowed to stack for several creatures, even though the description of Keen explicitly points out that it "doesn’t stack with any other effect that expands the threat range of a weapon (such as the keen edge spell or the Improved Critical feat)." Alabaster's Sword of a Thousand Names, Cicatrix's Tormentor, and Kabiri's longsword are all offenders of this with their combination of Keen and Improved Critical giving them all critical threat ranges of 15-20.
Should Keen be allowed to stack with Improved Critical, or should they not be stackable as in the core rules?
This is changed by me on purpose. As WarDragon pointed out, Sean Reynolds has a good article on this.
Adslahnit said:2.) Every monster that possesses an Everdancing weapon gets to apply their Strength bonus to the weapon's attack rolls and damage while it dances. However, the official WotC D&D FAQ points out that Dancing and Everdancing weapons do not benefit from the wielder's Strength bonus or any of the wielder's combat-oriented feats. As such, Dancing and Everdancing weapons only deal their base damage using solely the wielder's BAB as a bonus to attack rolls.
So should Dancing and Everdancing weapons benefit from the wielder's Strength bonus and feats, or should they deal only their base damage with the wielder's BAB as a bonus to attack rolls?
Thats actually a mistake by me, although I think you could possibly design an epic feat that allowed characters to add strength damage to dancing weapons.