Upper_Krust
Legend
Damage doesn't scale in 5e and very poorly at that.
Yes it seems I am the first to work It out. To be fair It wasn't obvious.
It is likely why Dark Matter used MDC, mega-creatures for a space setting to reflect much higher yields.
No need.
I mean obviously if you are rolling 100 d6 or whatever you can just roll 10 instead and multiply by 10. But I don't see any big need to create a new mechanic for it.
Unless you are introducing a new mechanic?
I'm introducing several new mechanics. But Mega Damage isn't one of them.