immortals handbook


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Hi Alzrius mate! :)

Alzrius said:
Actually, that's not true, there is one.

Back in Dragon 297, (which, for the record, is official. It was published by Paizo then but that makes no difference) they ran the Epic theme since the ELH was coming out around then.

One article, "Relics of Myth" detailed some real-world epic items (real items given D&D powers), including the Sphinx, a Colossal epic golem.

Epic indeed! This creature could slay pretty much any god I could think of. It's Strength score was 290 (compared to the strongest god in D&Dg, Thor, at STR 92). The thing was immune to all spell, spell-like abilities, and supernatural effects. It had two slams at +326 melee, each for 24d10+140. All its saves were +82. It's AC was 120, not that that mattered much since it had DR 300/+30. It had 248d10 hit dice (which only came out to 1,240 hp), and could be advanced from 251-750. The Sphinx's CR? A nice round 100.

Right enough I had forgotten the Sphinx.

I actually revised the Sphinx to make more sense and (along with a Godzilla inspired monster*) it should see the light of day when I get the website up and running.

Alzrius said:
How would that match up with the bad boys of the IH U_K? :D

As with anything else it has its place, it will be more powerful than some and less powerful than others. Obviously there are beings within the IH that dwarf the Sphinx in terms of power. Equally so there are beings therein which the Sphinx would easily smash.

I anticipate their version of the Sphinx to be close to the median with regards IH creature power.
 

The Sphinx is the most powerful 'official' creature that I have seen statted in 3/3.5 ed. That thing was a beast, I remember seeing multiple threads over on the Wizards message boards pontificating on how you would beat the thing (I think the popular solution was to drop something very heavy on it via psionics). I also seem to remember that the epic spell dc for creating it was something like 1300. :eek: It would be neat to assign it a revised IH CR.

Maybe a 'medium-yield' nuclear strike would do the trick (I had been wondering where U_K put nuclear damage)?

Oh yeah,

Flattery will get you nowhere.

Hey, you can't blame a guy for trying, right? :)
 

Another question for Krust on the MSH supplement front:

Will you have a section on artifacts and, if so, will the ultimate nullifier be detailed?
 

Hiya mate! :)

historian said:
The Sphinx is the most powerful 'official' creature that I have seen statted in 3/3.5 ed. That thing was a beast, I remember seeing multiple threads over on the Wizards message boards pontificating on how you would beat the thing (I think the popular solution was to drop something very heavy on it via psionics). I also seem to remember that the epic spell dc for creating it was something like 1300. :eek: It would be neat to assign it a revised IH CR.

Just to clarify, my interpretation is a whole new Sphinx version altogether, not simply a revised CR. ;)

historian said:
Maybe a 'medium-yield' nuclear strike would do the trick (I had been wondering where U_K put nuclear damage)?

Heh heh! ;)

historian said:
Hey, you can't blame a guy for trying, right? :)

I chalk it all up to youthful exuberance. :p

historian said:
Another question for Krust on the MSH supplement front:

Will you have a section on artifacts and, if so, will the ultimate nullifier be detailed?

You have to understand of course that there is only a slim hope of me ever getting the chance to publish such a book.

However, of course I would have to throw in a few favourite artifacts. I mean I would never detail Galactus without the Ultimate Nullifier, nor could I have Thanos without detailing the Infinity Gauntlet.

Incidently I have been doing some research on DCs cosmic types and it looks like they have as many cosmic types as Marvel. So thats also a slim chance of happeneing. :)
 

Thanks for the reply Krust!

Just to clarify, my interpretation is a whole new Sphinx version altogether, not simply a revised CR.

Understood. I actually assigned a CR to what Alzrius posted pursuant to v4 (although I have lost the original issue and couldn't recall all of its spell-like abilities, but I remember them being significant) and came up w/approximately CR 190, which would make it roughly twice as powerful as a great force wyrm. I'm anxious to see your version though.


I chalk it all up to youthful exuberance.


It is indeed exuberance, but not necessarily youthful. :), but I'll take it as a compliment. :D


You have to understand of course that there is only a slim hope of me ever getting the chance to publish such a book.


Certainly -- any such task would be rife w/commercial and legal issues.


However, of course I would have to throw in a few favourite artifacts. I mean I would never detail Galactus without the Ultimate Nullifier, nor could I have Thanos without detailing the Infinity Gauntlet.


That's the spirit, can't have Vecna w/o the eye. ;)


Incidently I have been doing some research on DCs cosmic types and it looks like they have as many cosmic types as Marvel. So thats also a slim chance of happeneing.


The Spectre, Parallax, Superman Prime, etc. They're there, but it takes a little more digging in DC to get to em', and I think the cosmic order is a bit less defined in DC (not necessarily a bad thing).

Cheers!
 

historian said:
Understood. I actually assigned a CR to what Alzrius posted pursuant to v4 (although I have lost the original issue and couldn't recall all of its spell-like abilities, but I remember them being significant) and came up w/approximately CR 190, which would make it roughly twice as powerful as a great force wyrm. I'm anxious to see your version though.

It had three spell-like abilities: Incendiary Cloud, Insanity, and Forcecage, all useable at will as a 60th level sorcerer. The effects always took place as if under the Intensify Spell epic metamagic feat (from the ELH).

It also had some extraordinary qualities also, including a strangle attack, and both blindsight and tremorsense to 1,000 feet.

That's the spirit, can't have Vecna w/o the eye. ;)

Eye nothing! Talk to the Hand!
 

Thanks for the update Alzrius.


It had three spell-like abilities: Incendiary Cloud, Insanity, and Forcecage, all useable at will as a 60th level sorcerer. The effects always took place as if under the Intensify Spell epic metamagic feat (from the ELH).

It also had some extraordinary qualities also, including a strangle attack, and both blindsight and tremorsense to 1,000 feet.


Didn't get all of those, after they were factored in, the CR would be closer to 210 or so (including 'arbitrarily' high ability scores). On quick review, the sphinx should be able to defeat 4 phaetheons approximately 63% of the time, although he wouldn't stand a chance against anything above CR 840 or so.



Eye nothing! Talk to the Hand!


:p , Kaz took a few souvenirs from Vecna before ascension. I was always disappointed that I could never find stats for Kaz, maybe I'll make some up after I get some ideas from the IH (although I don't think Kaz should be stronger than about CR 40, I think I'll get some flavor ideas from the IH).
 

historian said:
Thanks for the update Alzrius.

Anytime. :)

:p , Kaz took a few souvenirs from Vecna before ascension. I was always disappointed that I could never find stats for Kaz, maybe I'll make some up after I get some ideas from the IH (although I don't think Kaz should be stronger than about CR 40, I think I'll get some flavor ideas from the IH).

Assuming you mean Kas, Vecna's treacherous general, as far as I know, he never took any souveneirs, since the fight with Vecna ended (for him) with his imprisonment on Citadel Cavitius, Vecna's prison colony on the Negative Quasielemental Plane of Ash. He was stuck there for a very long time with little to show for it, save becoming a vampire.

If you want stats for Kas, there are 2E stats for him in Vecna Lives! (IIRC), and in the 2E Ravenloft campaign setting book Domains of Dread.
 

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