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immortals handbook

I know you don't want to give away too much now, but I'll try this anyway.

What I'd really like to know about are the requirements for (typical) divine gifts. How hard are these, typically, to get; what kinds of requirements do you generally use (long gift chains, high ability scores, accomplishment-types [as assassin PrC's 'kill someone'], large numbers of gifts from earlier levels [epic feats for divine gifts, divine gifts for cosmic], or what? Is there a set of requirements you could share -- with or without the attached divine gift?
 

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Sorcica said:
PLEASE make sure that you post the conversion or make it otherwise available when it's ready, right.

Thanks.


:)
No problem man; it's one of several weird projects that I'm working on sporadically as inspiration hits(like RIFTS D20, and Werewolf the Apocalypse D20 Modern).
 

Thanks for the kind words guys! :)

Hi CRGreathouse mate!

CRGreathouse said:
I know you don't want to give away too much now, but I'll try this anyway.

Fire away mate! :)

CRGreathouse said:
What I'd really like to know about are the requirements for (typical) divine gifts. How hard are these, typically, to get; what kinds of requirements do you generally use (long gift chains, high ability scores, accomplishment-types [as assassin PrC's 'kill someone'], large numbers of gifts from earlier levels [epic feats for divine gifts, divine gifts for cosmic], or what? Is there a set of requirements you could share -- with or without the attached divine gift?

I have really tried to make the Gifts as 'prerequisite lite' as possible, so as to facilitate their use (that is not to say there are no prerequisites, of course there are, but they are appropriate rather than just for their own sake).

I advocate that beings can gain a single Gift beyond what they can choose by expending five slots of previous rank feats/gifts.

eg. An epic character could gain a single Divine Gift by expending five feat slots.
 

Upper_Krust said:
I have really tried to make the Gifts as 'prerequisite lite' as possible, so as to facilitate their use (that is not to say there are no prerequisites, of course there are, but they are appropriate rather than just for their own sake).

So, out of (say) the Gifts you listed, how many require other Gifts and how many have other requirements? (Is this asking too much?)

Do you require ability scores, like Con for Indissoluble? How high are requirements, generally, for the various levels of Gifts: Epic, Divine, Cosmic, Transcendant, and Omnific?
 

Hi CRGreathouse mate! :)

Sorry for the slow reply I got distracted with something else (I have created another 20 Feats/Gifts over the past 48 hours so hopefully that will shore up the gap in the Epic Feat List I hope to plug.)

CRGreathouse said:
So, out of (say) the Gifts you listed, how many require other Gifts and how many have other requirements? (Is this asking too much?)

Do you require ability scores, like Con for Indissoluble? How high are requirements, generally, for the various levels of Gifts: Epic, Divine, Cosmic, Transcendant, and Omnific?

Inedia (Epic Feat) requires Hibernate (Epic Feat) as a prerequisite. Hibernate requires CON 24 as a prerequisite.

Karmic [Effect] (Divine Gift) requires no prerequisites. Though you need to have a Divine Gift slot or five Epic Feat slots to choose it.

Molymorph (Cosmic Gift) requires two other Divine Gifts as prerequisites (and I am not going to tell you what they are). ;)

Indissoluble (Transcendant Gift) requires that you already possess Fast Healing.

Omnipotent (Omnific Gift) requires a Cosmic Gift as a prereq which in turn requires an Epic Feat.
 

Upper_Krust said:
I have designed my magic system in such a way that you can easily convert any spell to the Epic system in a matter of moments. ;)

Since the Gods themselves don't want you to release the IH (it gives away too many of their secrets), is there any chance you could release your magic system separately? Kinda like your Challenging CR appendix?
 

Hi Cheiromancer mate! :)

Cheiromancer said:
Since the Gods themselves don't want you to release the IH (it gives away too many of their secrets),

You should know that their are beings beyond mere gods conspiring to finish the work. ;)

Cheiromancer said:
is there any chance you could release your magic system separately? Kinda like your Challenging CR appendix?

No.

You'll just have to wait, sorry. :o
 

Upper_Krust said:
Inedia (Epic Feat) requires Hibernate (Epic Feat) as a prerequisite. Hibernate requires CON 24 as a prerequisite.

Karmic [Effect] (Divine Gift) requires no prerequisites. Though you need to have a Divine Gift slot or five Epic Feat slots to choose it.

Molymorph (Cosmic Gift) requires two other Divine Gifts as prerequisites (and I am not going to tell you what they are). ;)

Indissoluble (Transcendant Gift) requires that you already possess Fast Healing.

Omnipotent (Omnific Gift) requires a Cosmic Gift as a prereq which in turn requires an Epic Feat.

Thank you, it's like Christmas all over again! :) I have to say, though, that my bones were chilled to the marrow to see an even ability score requirement on your list...
 

Hi CRGreathouse mate! :)

CRGreathouse said:
Thank you, it's like Christmas all over again! :)

:D

CRGreathouse said:
I have to say, though, that my bones were chilled to the marrow to see an even ability score requirement on your list...

Well my thinking behind that was that a Human can start with an 18 Con and over the course of 20 levels 'naturally' increase that to 23. So I wanted to set it just out of that range.

Though perhaps 23 would suffice just as well.
 
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Hello Krust!

First, I wanted to let you know that the 'mercury golem' sounds cool, kind of reminds me of something like the T-1000s of 'Terminator' lore.

Second, I had a couple of questions re: divinity templates:

1. You mentioned awhile back that you might reign in some of the numbers for the CRs, and I remember at one point last summer you suggested that 80 quindecillion might be the max, and even said that you had experimented with a CR of 10 to the 214th power (of course, I don't ask this as a practical question per se). Can you shed any light as to where you see this coming out?

2. I was wondering if you could give some sort of rough idea as to how the CRs for the templates break down proportionally (i.e. 20% gifts and feats, 50% hit dice, etc.). I am ultimately hoping to get a rough idea of what one would expect to be the ability score range for a CR XYZ deity, and the extent to which your gifts and feats might affect CR.

I'm glad to hear that you've got the epic feats almost worked out, and good luck polishing up the other gifts/feats.
 

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