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immortals handbook


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Hi BardStephenFox mate! :)

BardStephenFox said:
That would rock! I suppose I might have a need for it sooner in the game that I play in, but I am not sure how the DM will be handling all of that. Of course, I could propose to him that we use the Immortals Handbook... :)

Well what sort of levels are you guys playing at now?
 

Upper_Krust said:
Hi BardStephenFox mate! :)
Well what sort of levels are you guys playing at now?

Umm, 17th. Though, there are several things that my character wants to burn experience on. Admittedly, the other 4 characters might not be as eager to spend experience as I am, so they will probably reach 21st before I will. I don't really expect us to make those 3-4 levels for several months though.
 

Originally posted by U_K!
I think I could have the first pdf ready by the end of the month or thereabouts *touch wood*.

*Tries very hard not to get hopes up...* ;)

Actually I've finished every aspect of my campaign world, with notable exceptions of Immortals, mainly the organization and role of such beings.

Begins to chant....PDF #1...PDF #1...PDF #1...PDF #1...PDF #1... :D
 

Hey BardStephenFox mate! :)

BardStephenFox said:
Umm, 17th. Though, there are several things that my character wants to burn experience on.

...of course if you had worhsip points you could 'burn' those instead of experience points. ;)

BardStephenFox said:
Admittedly, the other 4 characters might not be as eager to spend experience as I am, so they will probably reach 21st before I will. I don't really expect us to make those 3-4 levels for several months though.

Close enough to start thinking about things though.
 

Upper_Krust said:
Hey BardStephenFox mate! :)
Hey Upper_Krust! You are always so friendly. It's cool! :)

Upper_Krust said:
...of course if you had worhsip points you could 'burn' those instead of experience points. ;)
Admittedly, I have some magic items I want to create, but that isn't all I am looking at burning experience on. I am also thinking about a school a la FFG's "Path of ..." books. I am also weighing the probability of talking my DM into allowing me to take a Prestige Race. Not too sure on that one though.


Upper_Krust said:
Close enough to start thinking about things though.
Definitely true. I have a tendency to plan my characters a minimum of 4 levels in advance. :)
 
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Hey Dark Wolf mate! :)

Dark Wolf 97 said:
*Tries very hard not to get hopes up...* ;)

Actually I've finished every aspect of my campaign world, with notable exceptions of Immortals, mainly the organization and role of such beings.

Begins to chant....PDF #1...PDF #1...PDF #1...PDF #1...PDF #1... :D

I appreciate the love dude - I'll try my best to make it happen sooner rather than later.
 

BardStephenFox said:
Hey Upper_Krust!

Hey BardStephenFox mate! :)

BardStephenFox said:
You are always so friendly. It's cool! :)

I would like to think I am a pretty sociable type of person, as I am sure most people on these boards are. :)

BardStephenFox said:
Admittedly, I have some magic items I want to create, but that isn't all I am looking at burning experience on. I am also thinking about a school a la FFG's "Path of ..." books. I am also weighing the probability of talking my DM into allowing me to take a Prestige Race. Not too sure on that one though.

Good luck trying to wrangle those out of him. :D

Nothing in the Immortals Handbook should interfere with any possible character progression you take.

BardStephenFox said:
Definitely true. I have a tendency to plan my characters a minimum of 4 levels in advance. :)

Interesting, are you playing a lawful character I wonder?
 

Upper_Krust said:
Hey BardStephenFox mate! :)

I would like to think I am a pretty sociable type of person, as I am sure most people on these boards are. :)
Agreed. The people here are great. :) You just go more out of your way than many of us do.

Upper_Krust said:
Interesting, are you playing a lawful character I wonder?

Nope. But my character is rather odd.

Long digression on a character commencing ...

I have 7 levels of Bard, 3 of Rogue, 4 of a home-brew PrC, and now 3 of Druid. I have grown this character very organically. Early on, the 4 skill points/level that a Bard gets was not quite enough skill points to do what I wanted, so I multiclassed w/ Rogue for a bit. Once I had the base skills down, I was able to start focusing on a few key skills. Heck, at this point the levels in rogue are a nuisance. However, the group doesn't have another rogue (that player left and we replaced him with a monk) so the trapfinding occasionally becomes useful. Over time, he has been trying to moderate his rebelliousness and fierce independence. This became a bit easier when the party actually journeyed to a Sacred place where we could hear part of the Song of Creation. It also allowed me to create a PrC that would reflect what that experience meant for the character. Mucho fun! Being fairly urban, he has had a growing appreciation for the wilds. Obviously, the party Druid and Ranger have helped in this regard, but mostly the Druid. He finally gave in and has sought more balance in his life by taking levels of Druid.

Coupled with all of this is the fact that early on in the game, we located a strange looking set of bracers and a matching torc. Though he was the first person to caution everyone about touching them, my character was also the first to give in to his curiosity and put them on. Interesting decision. It turns out that the Torc and Bracers are a set of artifacts that have not been seen for 800+ years, when the last Taoiseach disappeared. (See any Celtic themes here?) It seems that the bard is now the Taoiseach and will be responsible for finding and naming the new Ard Righ, preferrably before the armies if darkness conquer everything. Of course, only the most paranoid people see that all these disparate events occurring around the world might be connected and related. Right now, we are nothing more than high-powered conspiracy theorists, so banding everyone together is far from easy. Stephen has a pretty good idea of what he is fighting to protect, both in terms of the "civilized" races and in terms of the rest of the natural world (thanks to the Druid levels), and he is determined to prevent some of the mistakes from previous millenia from happening again. (Such as the slaughter of the fey since they wouldn't choose sides in past conflicts.)

It has been a long game, and it looks like it will be longer yet. So, I am looking forward to some Epic level goodness. But, there are a lot of aspects to my character that I try to bring out by his class/skill/feat choices. I also try to be somewhat careful to not make him too ineffective. I mean, taking 3 levels of Druid, starting at 14th level, is not an optimized choice. It makes sense for the character, but I work very hard to make sure my choices are not huge burdens for the rest of the party. So, my long term planning for the character is mostly damage control. It is hard to play a somewhat unfocused character when you know your choices are killing some of your class abilities. The rest of my planning is to look at the things my character is experiencing, and thinking, and try to find good matches that are reflected in his choices.

OK, that was probably way more than anyone wanted to know. But, it has been on my mind lately and this was the trigger for me to let it out somewhat. :) Anyway, I have found it far more interesting to grow a character up in levels rather than start at a higher level and go from there. I am excited about the Immortals Handbook because I think you will have more choices in there that will be interesting for my character. The Epic Level Handbook is nice enough, but for my character, I can't find many things that seem to fit his "flavor".
 

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