Improved Invisibility: Whats up with that???


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As much fun as it is to read your dialogue, that is one of the reasons why I like enworld so much. It is rare to have several pages of dialogue between two people about entirely unrelated content. I don't mind the occasional hijacking of threads if they are still about D&D issues.

I agree with hong that it is no big deal to eliminate a few spells from a campaign. It is very simple and it works. It also works to spend more time working with the spells to ensure good encounters. I am not sure what I prefer, but I am amazed at how much the issue was discussed. I would be glad to play in either setting. In our campaign we just came up against some creatures with greater invisibility that could walk on the walls and ceiling, but fortunately it was in an enclosed setting so the clerics area spells and my semi-random shooting with my bow eventually brought them down. It was tough though and I went through a lot of arrows for very few hits.

Normally, the cleric just resorts to using the true seeing spell and directing us where we should attack (with the appropriate 50% miss chance), but that was already used up that day.
 

Lamoni said:
I don't mind the occasional hijacking of threads if they are still about D&D issues.

Good call... and it goes for both of you - hong, swrushing.

Back on topic without the disturbing imagery, hmm?

Don't make me sit you in opposite corners of the room with your hands on your head all through recess.

-Hyp.
(Moderator)
 

K'Plah Q'Houme said:
My group and I, recently had an encounter with 3 red wizards of mid level. We are all curently 17 level and my character has an apprentice on 13'th level. We are 3 figrtertype characters and one spell caster, and these 3 wizards who were all improved invisible, turned out to be our most dangerous fight ever.

Then, quite frankly, your character is ill-equipped for adversity. I'm guessing that you started your game at high level, right? Otherwise solutions to these tactics should have been on your mind ever since you first met someone who cast "darkness".

And if it wasn't, and you carried on like it was never a problem, then you all deserve to die.

If a high level fighter cannot fly, cannot swim, cannot heal himself a little and cannot see in bad conditions, then he will die. The fact that all of these capabilities are available in inexpensive potion form should make him all the more ashamed of himself.
 

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