FreeTheSlaves
Adventurer
Saeviomagy said:The fact that all of these capabilities are available in inexpensive potion form should make him all the more ashamed of himself.

Saeviomagy said:The fact that all of these capabilities are available in inexpensive potion form should make him all the more ashamed of himself.
K'Plah Q'Houme said:I'm starting this thread off with some scenarios to explain my intentions:
A wizard ventures into a battle with fightertype characters of his own level. His first action he uses to become 'improved invisible' as it is described in the 3.0 rules. The fightertype characters charges the square where they last saw the wizard, and he survives. The wizards next turn, he uses to levitate into the skies.
Now he is in fact invulnerable and capable of 'raining havoc' upon his enemys from the skies. The fightertype characters do not stand a chance. They can try to flee, but the wizard can choose to follow and finish the job!
-Or what about the party, who have some rounds to become powersuited, and who's wizard turns them all 'improved invisible'?
-Or the rougue, with lots of ranks in 'use magic device', who reads a scroll of 'improved invisibility' before entering the 'arena'. Now all his attacks is made as sneak attacks!
There is something sceriously wrong with this! What do you guys think, shoulden't this spell be house rouled out of the game? And by the way, it hasn't change much in the 3.5 version of 'greater invisibility'.
Where have you read that imp. invis. characters, become visible when performing attack actions. I looked this up in my books and couldent seem to find it anywhere. You are aware that i'm talking about 3.0 rules?3rd: Readied actions. Since someone with improved invis. becomes visible for the action they cast their spells or attack, have all the archers (what? none of your party has ranged attacks? you get what you deserve then) ready an action to shoot the spellcaster when he becomes visible to 'rain his havok'.
K'Plah Q'Houme said:Jhulae
You wrote:
Where have you read that imp. invis. characters, become visible when performing attack actions. I looked this up in my books and couldent seem to find it anywhere. You are aware that i'm talking about 3.0 rules?
We have an excelent archer in our party lvl. 17 rogue and the problem about imp. invis. isn't in the 'relations' between PC and NPC/monster, but between the PC and the DM. Using imp. invis. in a 'smart' way could make the wizard, or the rogue (through use magic device) almost imposible to detcet and kill.
I have somewhat changed my opinion about the spell with the help of you guys, but I still think this spell should at lest be moved up a 'notch' on the spell slot list.
I agree. And yet I enjoy the challenge, because I am into world-building consistency and verisimilitude - and D&D. There are many aspects of D&D that don't withstand sustained scrutiny and extrapolation but it's my contention that they don't need to.hong said:If you're really into world-building consistency and verisimilitude, improved invis is the least of your worries. D&D is simply not the game for those who are worried about this sort of thing.