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Improved Toughness

From the SRD:
ENDURANCE [GENERAL]
Benefit: You gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.
Normal: A character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day.
Special: A ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it.

Many DMs ignore this factor (the bold).
 

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In my campaign, Toughness adds +1 hit point per level (as if your CON was 2 points higher). And the feat can be taken multiple times and it stacks. Stangely enough, none of players ever take this feat.
 

Both toughnes and improved toughness have a place, one is for 1st level and the other is for 3rd level+. If the DM is like me and drags out the early levels just as much as the later levels, toughness can get some mileage. As it is, these feats are good for NPC's with heaps of abilities that the DM just wants to simplify for quick, error free play.
 

Korimyr the Rat said:
In my games, Toughness has no prerequisites. It gives you 2 + your HD hitpoints (combining Toughness and Improved Toughness) and increases your Massive Damage Threshold by 3.it.

Yup, exactly what I ended up doing! Combined Toughness & Improved Toughness into one feat (2 + 1/HD). Works great for both applications (low-level tougher NPCs and for PCs looking for more HPs), though it makes the feat a bit more butch.

Though I think leaving Improved Toughness (with toughness as a prereq) as it is and combining Toughness+Faster Healing is an idea that definately has some merit.
 

Space Coyote said:
In my campaign, Toughness adds +1 hit point per level (as if your CON was 2 points higher). And the feat can be taken multiple times and it stacks. Stangely enough, none of players ever take this feat.

Wow this very powerful, this almost the same to get a bonus of 2 points of constitution every time. One okay, but stacking !! :) hehehe
 

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