Improved Trip and Great Cleave?

Zentermi

First Post
Do these two work together?

Seems even deadlier than WWA/GC combo...

Trip - Follow-up - Kill
Trip - Follow-up - Kill
Trip - Follow-up - Kill

I mean it seems easier to trip than attack normally... if you pick yer targets right. Then you get the prone bonus on the follow-up.

I'm newish to 3e, so go easy on me. Maybe it's not so simple.
 

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Edit: I think that's fine. The only thing you're gaining is the prone bonus, at the cost of possibly being counter-tripped on failure.

The truly degenerate problem with Whirlwind/Cleave is getting to rack up many Cleaves on a single powerful enemy, which is not a possibility here (any non-kill reduces the iterative attack bonus).

And just to be clear, you don't get a Cleave just by tripping someone (not that that's what you're asserting).
 
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If you Improved Trip someone, and your follow-up attack on your prone target kills him, that allows a cleave.

Which should allow you another attack, which lets you improved trip again, attack your prone target (potentially killing him)to potentially start the whole thing again.

I'm not certain your answering my question(perhaps I did not state it clearly). I know you cannot cleave if you trip someone, only when you incapacitate them.
 


It works, but you're potentially tripling your chances of breaking your Cleave chain. If you miss your trip touch attack, or flub your opposed check, or miss your follow-up attack, any of those will break the chain.

Also if your attack doesn't deal enough damage to kill, but that's not a difference between a whack-'em Great Cleave and a trip-'em-and-whack-'em Great Cleave.

-Hyp.
 


Thanks fer allaying my suspicions.

I had some concerns. Main one being it's easier to Melee touch someone and then attack them prone than just flat-out whacking 'em. The counter trip thing, I had not known about.

Doesn't seem too crazy.
 

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