The Dungeon Nazi
First Post
hong said:
Throw a TPK at them, and they'll never think that way again.
(I'm serious! The _best_ way to deal with metagaming is to talk to your players out of game. However, at some stage, you'll probably have to show that you're willing to go all the way if you want your OOC discussions to be taken seriously. The best bluffs are those that can be backed up.)
Well, that's why I rely less on the CR system and more on what I think would make a neat battle.
And to drive the point home, I begin every campaign by passing out copies of the first few pages from Chapter One of The Temptation of Elminster -- it goes into detail about how three adventuring companies (with about 15 wizards, two archmages) decided to join up and loot Myth Drannor. The reader then tags along for about four pages while the most capable mage and a priest of Tempus fight to take a few devils down with them as they die.
