In-Character versus Out-Of-Character

How much of the talking during your games that could be In-Character actually is In-C

  • 100%

    Votes: 2 1.8%
  • 90%

    Votes: 8 7.1%
  • 80%

    Votes: 12 10.7%
  • 70%

    Votes: 11 9.8%
  • 60%

    Votes: 11 9.8%
  • 50%

    Votes: 17 15.2%
  • 40%

    Votes: 10 8.9%
  • 30%

    Votes: 21 18.8%
  • 20%

    Votes: 12 10.7%
  • 10%

    Votes: 7 6.3%
  • None

    Votes: 1 0.9%

About 90% imc.

I have wonderful roleplayers- one comment several of them have made is that there is much more in character roleplaying in my game than in most others they've played in.
 

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I couldn't begin to calculate. Usually we talk it out in-character. If we're in a hurry, such as if we've got 10 minutes before we have to wrap up and the group just wants to get the information before everyone has to go home or if part of the group is talking and the other part is in combat, it's a step removed. This has lead to the use of 'diplomate' as a verb. For example, "On my turn, while everyone else is fighting the murderous stagehand, I diplomate the ghost and try to convince her that the opera is much better in heaven she'd really be happier in the afterlife. Do you want me to roll diplomacy?" Sometimes we don't even want that much detail, such as if the party rogue is going to spend all evening in dockside bars trying to find out about a ship that came into port that morning. We just roll a Gather Information check and call it good.

Morrow
 

I've never payed attention much to how often I'm in character when DM'ing. I'll have to do that next time. Sometimes I just tell them that an NPC says whatever to them. It's hard to tell because I slide back & forth so often speaking in 1st person and 3rd person.
 

Mark CMG said:
How much of the talking during your games that could be In-Character actually is In-Character?

I voted 90%. Most, if not all, character discussions take place in character.


Do some players speak In-Character a lot more than others or is it fairly even among the players in your games?

For the most part it's fairly even. When new players join the group, it takes them a little while to get used to the first person, in character dialogue.

If you're the DM, do you speak In-Character (when you can) at all?

As much as possible.

If you're the DM, do you speak In-Character (when you can) a lot more than your players (or the reverse)?

It's about the same.

If you're the DM, do you encourage your players to speak In-Character?

Absolutely.
 

Mark CMG said:
How much of the talking during your games that could be In-Character actually is In-Character?

What form does this In-Character talk take?

Do some players speak In-Character a lot more than others or is it fairly even among the players in your games?

If you're the DM, do you speak In-Character (when you can) at all?

If you're the DM, do you speak In-Character (when you can) a lot more than your players (or the reverse)?

If you're the DM, do you encourage your players to speak In-Character?
Overall, characters speak in character 30-40% of the time.

It takes the form of direct declaration, such as: "Fiend! Unhand her!" and indirect declaration, such as: "My character yells, 'Fiend! Unhand her!'"

Some players do speak in character more often than others.

As DM, I speak in character much more often than the players do. Probably closer to 70% of the time, for me.

I encourage my players to speak in character whenever possible and apropriate.
 

Crothian said:
Its very low in my games and would be much lower if I was IC a lot as DM. I wish the players would be IC more often

Well, this is the game I am in and I agree our group could stand a lot more IC talk. It's just getting everyone to agree so that when one person does talk IC they are responded to IC.
 

I need a bit to get immersed - I keep it more descriptive, but if a conversation gets involved then it slips to completely in character
 

Altalazar said:
I need a bit to get immersed - I keep it more descriptive, but if a conversation gets involved then it slips to completely in character


Is this generally true of your whole gaming group?
 


Mark CMG said:
How much of the talking during your games that could be In-Character actually is In-Character?

What form does this In-Character talk take?

Do some players speak In-Character a lot more than others or is it fairly even among the players in your games?

If you're the DM, do you speak In-Character (when you can) at all?

If you're the DM, do you speak In-Character (when you can) a lot more than your players (or the reverse)?

If you're the DM, do you encourage your players to speak In-Character?

1) About 80% or so. We're usually pretty good about staying IC.

2) Like we're acting. You say it as if you're the character saying it yourself. There's no 'I say X.' or 'PC McPC walks up and says Y'. It's just the player in question saying what their character would say, acting it out.

3) Fairly even. Some players are a bit more open about talking, but it fits their characters to be a bit more freely vocal.

4) Yes.

5) I try to talk almost exclusively IC.

6) Yes.


I can't imagine the game without most dialogue happening IC.
 

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