One thing that frankly baffles me on these boards is people's belief that people will change clearly inappropriate social behaviour because you ask/pressure them to. I've never seen that happen and, frankly, I think it usually functions to just make the who experience more intense, drawn-out and painful. But gamers, unlike everyone else, feel that they somehow have to do their due-dilligence and problem-solve before they work up the intestinal fortitude to do what needs to happen and stop associating with the person.
I'm getting the sense that everyone in your group, including the GM, has also noticed this guy is jerk with whom you would rather not game. Now, if this were poker or some other more traditional, socially domesticated game, this wouldn't be an issue. People would just stop inviting the guy and the problem would be solved. But somehow we RPG players think that we can magically reform people by the simple power of our words. Well, we may be special but we're not that special. This guy is a jerk and you should stop hanging out with him; don't use D&D as a justification for continuing a socially unpleasant experience.
Furthermore, pointing out to this guy how annoying he is is just going to make him feel worse too. So, it's not like you're doing something socially merciful and virtuous by telling this guy what a loser he no doubt already deems himself to be.
I'm getting the sense that everyone in your group, including the GM, has also noticed this guy is jerk with whom you would rather not game. Now, if this were poker or some other more traditional, socially domesticated game, this wouldn't be an issue. People would just stop inviting the guy and the problem would be solved. But somehow we RPG players think that we can magically reform people by the simple power of our words. Well, we may be special but we're not that special. This guy is a jerk and you should stop hanging out with him; don't use D&D as a justification for continuing a socially unpleasant experience.
Furthermore, pointing out to this guy how annoying he is is just going to make him feel worse too. So, it's not like you're doing something socially merciful and virtuous by telling this guy what a loser he no doubt already deems himself to be.
No there isn't. There's just a guy being a jerk. Wrapping some gaming philosophy issue around a simple instance of dealing with a jerk is a common gamer strategy for creating these protracted and painful resolutions of what are essentially very simple clear-cut social situations.ThaDium said:There is also a game play philosophy issue here.