rogueattorney
Adventurer
I ran this about a year ago. Ended up a TPK. One of the fighters was bitten by a giant rat and got sick. The cleric died when the party fell into the pit trap and the pool of water on the second level. (No one looked for traps as they approached the false door.) The elf and sick fighter died from a sneak attack by a camoflaged trog. The thief and the m-u limped along, looking for a way out. They found the stairs going up, but didn't want to chance it, because there were three goblins there.
The PC's were carrying a large bag full of silver pieces. Why they didn't try to bribe the gobs is beyond me. I would have had the gobs let them pass and give them directions out. Instead, they ran away before the gobs noticed them.
They stumbled along awhile longer, finding the trap door in the ceiling, which led to the smithy where there were some friendly gnomes. For some reason, they didn't even try to get to the trap door. If they had made any effort at all to open the door, the gnomes would have opened it to see what was going on. Anyway, they finally bought it when they went down the web-covered passage and were killed by the (surprise!!) giant spider.
Not my group's bright shining moment in the sun that time around.
R.A.
Edit: Forgot. The M-U died before using her last Sleep spell. (This is B/X D&D, where Sleep is a real cannon of a spell.) She said she was saving it for something big. If she had used it for the rats or the trog or the goblins or the spiders, the adventure would have gone entirely different. The lesson she learned - don't leave bullets in the chamber!
The PC's were carrying a large bag full of silver pieces. Why they didn't try to bribe the gobs is beyond me. I would have had the gobs let them pass and give them directions out. Instead, they ran away before the gobs noticed them.
They stumbled along awhile longer, finding the trap door in the ceiling, which led to the smithy where there were some friendly gnomes. For some reason, they didn't even try to get to the trap door. If they had made any effort at all to open the door, the gnomes would have opened it to see what was going on. Anyway, they finally bought it when they went down the web-covered passage and were killed by the (surprise!!) giant spider.
Not my group's bright shining moment in the sun that time around.
R.A.
Edit: Forgot. The M-U died before using her last Sleep spell. (This is B/X D&D, where Sleep is a real cannon of a spell.) She said she was saving it for something big. If she had used it for the rats or the trog or the goblins or the spiders, the adventure would have gone entirely different. The lesson she learned - don't leave bullets in the chamber!
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