FireLance
Legend
Well, since pemerton game me a mention, I thought I'd chip in.
I consider hit points to be almost completely skill, endurance, vigor, luck, etc.
That said, a character who takes hit point damage from a physical source should probably have a minor scratch, cut, bruise or some other sign of that damage to account for stuff like poison.
That said (again), the scratch, cut, bruise or other sign of physical damage would be so minor that it wouldn't even be worth one physical hit point. Give the same injury to the weakest (1 hp) person in the world, and it wouldn't kill him. For that matter, replicate all the minor scratches, cuts and bruises sustained by a high-level fighter in a duel that takes him from 200 hp to 1 hp on that 1 hp commoner and the commoner would still be alive, conscious and at 1 hp.
The only time that I would narrate a character taking a serious injury is if he was reduced to 0 hit points or less. And even then, if he was brought back to positive (or even full) hit points by mundane means, I would continue to narrate that the wound existed, but it somehow (good bandaging and other mundane medical care, the PC's on willpower and determination, inspiration from another party member, or some combination of these and other explanations) wasn't hindering him in any way.
That is just my personal choice, however, and a DM who doesn't want to deal with that could simply require a week of bed rest for any character who has dropped to 0 or fewer hit points and had no access to magical healing.
Or he could complain that all his PCs have magical regenerative capabilities. Whatever floats his boat.
I consider hit points to be almost completely skill, endurance, vigor, luck, etc.
That said, a character who takes hit point damage from a physical source should probably have a minor scratch, cut, bruise or some other sign of that damage to account for stuff like poison.
That said (again), the scratch, cut, bruise or other sign of physical damage would be so minor that it wouldn't even be worth one physical hit point. Give the same injury to the weakest (1 hp) person in the world, and it wouldn't kill him. For that matter, replicate all the minor scratches, cuts and bruises sustained by a high-level fighter in a duel that takes him from 200 hp to 1 hp on that 1 hp commoner and the commoner would still be alive, conscious and at 1 hp.
The only time that I would narrate a character taking a serious injury is if he was reduced to 0 hit points or less. And even then, if he was brought back to positive (or even full) hit points by mundane means, I would continue to narrate that the wound existed, but it somehow (good bandaging and other mundane medical care, the PC's on willpower and determination, inspiration from another party member, or some combination of these and other explanations) wasn't hindering him in any way.
That is just my personal choice, however, and a DM who doesn't want to deal with that could simply require a week of bed rest for any character who has dropped to 0 or fewer hit points and had no access to magical healing.
Or he could complain that all his PCs have magical regenerative capabilities. Whatever floats his boat.