Arnwolf666
Adventurer
we banned psionics in 1E because if you rolled for it and got lucky you could potentially become game breakingly powerful. In 2E we allowed wild talents and psionics. We kind of forgot about wild talents and stop using them. We had a couple players play the psion class. Even when we played dark sun we generally did not use the wild talents. Most players just weren’t interested in it. To this day I think the 2E psionocist was the best. I loved the way it worked. But in 35 years of playing I bet I never saw half a dozen people play with psionics.