MadLordOfMilk
First Post
*Looks at 4e forum and sees claim about infinite damage at lvl 1*
*clicks on it just to see what tortured reading of rules is required to pull off the exploit*
Good job OP not only does your "exploit" require you to stretch RAW thinner than carbon nanotubes but also to out right ignore parts of it, (the whole "DM limits number of available free actions") It also ignores the role of the DM, you know, the guy who is trying to host the game.
The DM is not a computer. It is impossible to exploit him via rules. In a video game if you discover that you can cancel out of a move half way to gain an unblockable hit, the game can't tell that you are cheating. other people will, and then you won't have anyone to play with, assuming this is a multi-player game, in single player have at it, the only one you're hurting is yourself. The game cant tell you no, the DM can though.
And no this is not arguing "Nothing is broken because the DM can houserule it" This is arguing "This loop will ever never see table play because either the DM will smack it down (and possiblely you) or if you keep at it you will not have a table to play at."And if it never sees table play it doesn't exist.
So I don't think WOTC should waste time errata this. I would rather have them be working on something productive.
Except it doesn't.Except it breaks the rules on page 267
Free action: free actions take almost no time or effort. you can take as many free actions as want durign your turn or another combatant's turn. The DM can restrict the number of free actions in a turn.
While your point is valid that, yes, the DM can (and, IMO, should) reach across the table and slap anyone who honestly tries any sort of infinite damage combo, it absolutely works RAW. Yes, the DM can limit your number of free actions, but "can" is different from "will" and is incredibly different from "has to". Especially vulnerable are newbies who don't know any better, and who're much more likely to simply drop what they suddenly perceive as a broken game than a veteran.
Just because any infinite combo should be shot down by a GM (unless your group is into that sort of thing) doesn't mean it's not worth discussing and not worth fixing.